A client, server and gateway implementation for the EPICS protocol
A .NET implementation of a client, server and gateway for the EPICS protocol. Let you fully integrate your .NET software with other EPICS clients, or servers.
Fine Mechanics is program for designing mechanical systems, creating, calculating and simulating movement of a kinematic circuit of the mechanism.
This is the Fall of 2006 project page for the University of Central Oklahoma's Student ACM Chapter
A .NET GPIB instrument automation and calibration framework. It will include universal and specific drivers for instruments of various nomenclatures, as well as procedures and tests to calibrate and operate them.
This is a set of tools for simulating fusors/IEC devices in their various forms.
GravitySim is an application written in C# using Microsofts Windows.Forms for the GUI. It allows the user to place point masses on a coordinate map, and given velocity, calculates the orbits of the masses, representing it graphically.
Hyperspectral pushbroom (airborne) camera system software, written in C#. Student project. Currently abandoned might return in development Fall 2011.
*Project home now moved to Google Code.* Numerical computing and plotting tools for IronPython.
Data logging and visualization in 2D and 3D for STMs.
This is a project we - ten students, 16 to 18 years old, and one teacher - are currently working on in the so called "Physik-Projektkurs" at school in which we build and program our own scanning tunneling microscope. This software is designed for DAQ systems by BMCM (we use the USB-AD16F), but it should not be too difficult to adapt it to foreign systems.It currently supports resolutions up to 1024x1024, visualization in 2D and 3D using colors from predefined gradients, export to PNG, CSV, OBJ and more! Requires at least .Net Framework 4.0, DirectX 9, optional: BMCM driver for your DAQ system
FPlot is a windows programm and a .NET library to plot and fit mathematical functions and data. The core concept of FPlot is that functions are entered as C# code and compiled on the fly. Thus the software is very fast and extensible.
A Computer Algebraic System. Designed to do advanced mathematical operations and calculations with a simple user interface.
Mechanicus is a race simulator between player-constructed vehicles. This project is effectively abandoned.
.NET Tools and Libraries for the Advancement of the Sciences
Nature is an open source library for computing thermochemical and kinetic properties of complex gas mixtures. The library supports the CHEMKIN data format and a native script for defining complex gas mixtures. Nature is written in C# and does not depend on any third party tool or library. Nature interoperates natively with any .NET language including the FTN95: Fortran 95 compiler. The primary goal of the project is to deliver the open source that provides the foundation for potentially complex CFD solutions capable of carrying computing in the distributed environment and particularly the Cloud computing.
A carefully documented and maintained journal of the trials and tribulations of a group of young developers, who are determined to produce a .NET Managed DirectX 3D engine worth talking about, and a complete server/client network framework.
Using real-time physics, one can control various objects, and manipulate time, energy, and even explosions in this 2D/3D environment. ODI enables the user to emulate charged particles, and determine new dynamics.
A high-level interface for low-level physics engines such as ODE for use in games, robotics simulations, and other 3D applications. This C# port of OPAL includes intuitive objects such as Solids, Joints, Motors, Sensors and XML-based definitions.
The goal of this project is to produce a CAx-System for all people. Definition of CAx: en: http://en.wikipedia.org/wiki/CAx de: http://de.wikipedia.org/wiki/CAx
qdCAS is a Computer Algebra System for Pocket Pc. It is based on the very powerfull Bernard Parisse's GIAC/XCAS computer algebra system (the author of HP49G software) You can use it for any kind of numeric or exact symbolic computation (Polynomial arith
a Physics Laboratory
Physics 2D is 2 Dimensional Rigid Body Physics Engine written entirely in C#. (Has Moved to Google Code! http://physics2d.googlecode.com )
The project will use the directX to compare pictures from the video camera and tell when the pictures are syncronized
C# multi-platform game engine (GPL)
Qualitative Simulation (QSIM) algorithm developed by Kuipers et al implementation; it is written in C# and .NET
A real-time 3D interactive media engine written in .Net using C#. Rendering is a choice of OpenGL, DirectX, XNA or Pure software renderer. Uses Lua scripting but with use of interfaces any scripting language is possible. Cross-platform using Mono.