Nice and handy tool for phisicists and any other scientists who need some math. This project contains DOS application with GUI made with BGI and can draw functions in 2D and 3D, approximate with least square method and build histogram (more in future ;)).
Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
Forces and Objects Component Kinetics (FOCK) is a object-orientated physics library in C++ that allows 2D modeling of objects when various forces are applied.
Formol - a simple command-line molar weight calculator that understand the chemical notations.
This is a set of tools for simulating fusors/IEC devices in their various forms.
GAST-Viz is a toolkit allowing for the creation of OpenGL atomistic simulation applications using discrete element modeling methods. A number of sample applications are included.
The GDAC (Generic Device Access and Control) framework is an extensible multithreaded cross platform (Linux (x86,VME)/Windows) C++ device control environment. It typically will be used as the basis for custom OPC servers or front-end control software.
GENFIT has been moved to github: https://github.com/GenFit/GenFit GENFIT - a generic track reconstruction framework for nuclear and particle physics
GENIUS (GenEral Numerical Integrated CircUlt Simulator) will be a full 3D semiconductor process/device simulator.
**we moved to github** https://github.com/gimli-org/gimli Geophysical Inversion and Modeling Library
A library of optimized parameters and example source code for the use of generalized Langevin equation in molecular dynamics.
OpenGL viewer for Numerical Electromagnetics Code (NEC) output files. Reads .NOU files and displays them graphically along with near field electric and magnetic fields. If both E and H are present, the Poynting vector is also calculated and displayed
GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
Gravitational Wave Detection Using Match-Filtering With Templates
Basic galaxy simulation with game elements.
Galaxy genesis is a project where you can: Simulate gravity by adding in many different planets. Load planets from file, meaning you can share galaxy's between people. You can change modes with in the game, these mode at the moment are: Mode 1: All planets have negative mass therefore repel each other. Mode 2: Normal mode everything is as it is in real life. Mode 3: Game mode where the planets are stationary and you battle to control the universe. And many more things to come.
A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
Geometric modeling, mesh generation and definition of boundary conditions for the numerical solution PDE problems by finite element and finite volume methods.
Godunov finite volume code based on OpenFoam. The code is based on rhoCentralFoam from version 1.7.1
GRAnular Media Simulation in C++ using Molecular Dynamics. To be used in PhD work. The code will support: collision, electric dipoles (long range forces), intergranular fluid, and possibly MPI for parallel computing.
Program for generating random graphs (aka random networks, or social networks) according to some models (Erdos-Renyi, Barabasi-Albert among others) and performing some statistical analysis on them.
GraphWriter is an easy to use C++ library for creating graphs.
This software analyzes periodic dielectric gratings using an efficient numerical scheme based on Floquet Bloch theory. The software finds the propagation modes of a multilayer dielectric waveguide structure with periodic corrugations.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
Essay to solve the two-body problem.