Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
A library and reference application for viewing and analysing raster and vector geospatial data.
Lush is a Lisp dialect with extensions for object-oriented and array-oriented programming. Lush is intended for prototyping numerically intensive applications and is designed for easy integration of existing C/C++/Fortran codes.
Tools to process and visualize scientific data and images
Teem is a set of ANSI C libraries for manipulation, measurement, and visualization of structured scientific data. Includes N-dimensional image I/O and processing, volume rendering, diffusion tensor processing, ray tracing, PostScript rendering, and more.
C++ class library for programming interactive 3D graphics with OpenGL
The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
General C++ Library, with modules for Computer Vision, Pattern Recognition and much more.
Bayesian Network tools in Java (BNJ) is an open-source suite of software tools for research and development using graphical models of probability. It is published by the Kansas State University Laboratory for Knowledge Discovery in Databases (KDD).
2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
SLFFEA stands for San Le's Free Finite Element Analysis. It is a package of scientific software and graphical user interfaces for use in finite element analysis. It is written in ANSI C by San Le and distributed under the terms of the GNU license.
The Vision Egg produces 2D and 3D visual stimuli on commodity (or workstation) video cards using hardware-accelerated OpenGL. It is built for precise timing, precise color and luminance specification, and real-time control of graphics.
AIPS is a set of libraries and tools to aid researchers in the fast development of new image processing algorithms and tools. It is specifically designed to provide a consistent interface to the vast number of image processing libraries in the field.
A C++ Library for modelling and analyzing biochemical networks
C++ Programming library for programming physics models and simulation of these models. Though the focus of the library is on models of real world vehicles such as cars, bikes and aircraft, the library design is generalized to be used for many apps.
EMBOSS is a dynamic and comprehensive Open Source package for bioinformatics (DNA and protein sequence analysis, protein structure, phylogenetics, etc.). EMBOSS is written in C, also compatible with C++, and has a separate Java interface (Jemboss)
Multicore SWARM (Software and Algorithms for Running on Multicore Processors) is an open source library for developing efficient and portable implementations that make use of multi-core processors. David A. Bader (Georgia Tech) began SWARM in 1994.
A fast and lean render engine with multiple renderbackends
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
This is a C++ Matrix class optimized for memory before speed. It enables handling huge matrices, and can link with LAPACK.
The DIVERSE Toolkit (DTK) has moved from this sourceforge project.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
THIS PROJECT HAS MOVED
Handles Hexahedral, Tetrahedral, Quadrilateral, and Triangle meshes. Lagrangian, Hierarchic, and Monomial finite elements. Interface to PETSc solvers, adaptive mesh refinement, and extreme portablility.