Open Source Computer Vision Library
The Open Source Computer Vision Library has >2500 algorithms, extensive documentation and sample code for real-time computer vision. It works on Windows, Linux, Mac OS X, Android and iOS. Homepage: opencv.org Q&A forum: answers.opencv.org Documentation: docs.opencv.org Please pay special attention to our tutorials! http://docs.opencv.org/3.2.0/d9/df8/tutorial_root.html Books about the OpenCV are described here: http://opencv.org/books.html
32/64 bit multi-platform Ethernet S7 PLC communication suite
Snap7, through three specialized components: Client and the inedited Server and Partner, allows you to definitively integrate your PC based systems into a PLC automation chain. Designed to transfer large amounts of hi-speed data in industrial facilities, it scales easily, down to small Linux Arm boards such as Raspberry PI. Hi level object oriented wrappers are provided, currently C/C++, .NET/Mono, Pascal, LabVIEW, Python with many source code examples. Very easy to use, a full working...
reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.
The Helsinki Finite-State Transducer toolkit is intended for processing natural language morphologies. The toolkit is demonstrated by wide-coverage implementations of a number of languages of varying morphological complexity.
Kinect based controller.
Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] > requires...
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
WiiC is a C/C++ library that manages Wii devices. It supports Wiimote, Nunchuck, Classic, Guitar Hero 3, Motion Plus, and Balance Board. It runs on Linux and Mac platforms.
K8055 User Interface is a Mac OS X based Cocoa application for controlling the Velleman K8055 USB interface. Included is a static library which can be used for developing other applications and closely replicates the Velleman Windows .DLL functions.
A portable library to access braille displays.
The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
A fast and lean render engine with multiple renderbackends
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
Yapuka is a multiplatform RADTool for NUI/NGL (ngl.sf.net), a GUI toolkit based on an OpenGL rendering layer. (Mac, Win32, Linux, FreeBSD).
Panthera is a C++ framework for interactive visualization, manipulation, and editing of volume data. Applications developed on top of Panthera can utilize both desktop and immersive user interface devices, such as position trackers and haptic displays.