TuCSoN tuple-based coordination middleware
TuCSoN (Tuple Centres Spread over the Network) is a tuple-based middleware for the coordination of distributed systems – including multi-agent systems, mobile agents and pervasive systems.
This project aims to promote the MultiAgent Programming (MAP) approach by providing a suitable integration of tools and languages for programming the following dimensions: agents (Jason), environment (Cartago), and organisation (Moise).
Evolving Artificial Life
Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
BDI4JADE is an agent platform based on the BDI architecture implemented in pure Java. Therefore, Java features can be exploited; and it facilitates the integration of existing technologies, what is essential in the context of enterprise applications.
TagCentric is RFID middleware that controls heterogeneous RFID devices and gathers RFID-related data into a user-specified database. It's cost (free!) and simplicity make it ideal for use by small businesses, RFID testing facilities, and universities.
This is a GUI, Java implementation of the Ant Colony Optimisation/Particle Swarm Optimisation (PSO/ACO2) rule induction algorithm. This project was inspired by Ant-Miner, but handles continuous attributes using PSO or now Differential Evolution.
Software Infrastructure for Stanford's Autonomous Vehicles
SMILE = Speech & Music Interpretation by Large Space Extraction openSMILE is a fast, real-time (audio) feature extraction utility for automatic speech, music and paralinguistic recognition research developed originally at TUM in the scope of the EU-project SEMAINE, now maintained and supported by audEERING.
Game Engine and AI framework for playing No Limit Holdem
Redqueen is an UCI (Universal Chess Interface) only compatible chess engine written in C++.
This project proposes a virtual laboratory for social scientists interested in the modelling, analysis and behavioral simulation of power relationships within organizations and more generally in systems of collective action. This software is grounded on the works lead by Sibertin-Blanc and Roggero on the formalization of the Sociology of Organised Action [Crozier and Freidberg]. Visit the homepage of the project on soclabproject.wordpress.com for tutorials, examples and further theoretical position.
The Project moved to github https://github.com/EnFlexIT/AgentWorkbench
The project has moved to github https://github.com/EnFlexIT/AgentWorkbench Agent.GUI is a simulation framework and toolkit based on the JADE framework. It provides functionalities for time aspects, agent-environment interaction, visualization and load balancing, Furthermore, the included application focuses the usability for end users.
Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
INGENIAS Development Kit (IDK) is a framework for analysis, design and implementation of multi-agent systems (MAS). It is based on the specification of MAS meta-models, from which tools such as the model editor and code generation are generated.
Texas Holdem Poker AI
Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
JAgent is a multi-agents system test and development platform. It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
EcoLab is a C++ based Agent Based Modelling system, with emphasis on high performance computing for scaling to large simulations.
The English-Vietnamese Bilingual Corpus (EVBCorpus) is a collection of English and Vietnamese parallel translations and bitexts.
A platform for rapid Reinforcement Learning methods development
Application allowing convenient experimentation in Reinforcement Learning - a Machine Learning domain. Project goals are: - keep adding new environments and agents as simple as possible - provide a rich set of state-of-art algorithms and problems - integrate with other existing Reinforcement Learning platforms If you found this application useful please cite this work: http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6643987
CArtAgO is a framework for programming and executing virtual environments in multi-agent programs.
Technologies for automating food production on various scales
The Hydroponic Automation Platform Initiative (HAPI) develops and provides hardware and software components for automating food production using hydroponic, aquaponics, and precision agriculture techniques. High-yield production in urban settings is one of the primary goals. Artifacts include hardware design (mainly Arduino-based), firmware, management software and reporting modules.
Multi Agent Roundbased Simulator
MARS (Multi Agent Roundbased Simulator) is a simulator for Multi Agent systems written in java. It sets up on the eclipse platform and is realized as a set of plugins. It was started as a project-group at University of Paderborn in 2010. At the moment there is a second project-group using MARS. The german documentation of first group can be found at http://www.cs.uni-paderborn.de/fileadmin/Informatik/AG-Kleine-Buening/files/ws11/pg-agents-2/Abschlussdoku-pg-1.pdf If you want to start MARS, check out all eclipse projects and run "gui.product" as Eclipse Application from the "de.upb.agents.gui" project. You can also download the Application for your OS and just start it. Further documentation will follow here. (project was started at sourceforge only two days ago) Feel free to write us or post your feedback and suggestions here.