3D modeler, 3D game maker, 3D demo maker
3D modeler, 3D game maker, 3D demo maker. A powerfull tool to modelise and create games. Scripting language allows you to code interactions in pseudo-C with the animation and synthetize your own rendering with own-made shaders. The cross-platform project WIN32/MACOSX10.6/LINUX/iOS/ANDROID runs with player/editor. Android .NED Player (install APK and "open with" options with file managers) .APK generator for Android. Support for: Direct3D9 and ShaderModel3. Direct3D10 and ShaderModel4. Direct3D11 and ShaderModel5. OpenGL and GLSL. GLES and GLES20. METAL for OSX and iOS. Added partial compilation of scripts, Intel x86/64 and ARMv7/ARM64. Full port for Linux (Ubuntu/wxWidgets(Gtk3)). iOS .NED Player (with XCode) (only GLES20) Windows Phone 8.1+. Runtime for error management in scripts. WEB update detection and full module management. Support for Retina and 4K UHD. Spotlights and with mapping. Sculpt faces. .blend .dae support. Latest release : 22.214.171.1248
It's possible for machines to become self-aware.
We believe that it's possible for machines to become self-aware, but may not exhibit human-like thought processes. This project is a quest for conscious artificial intelligence. We will develop prototypes while we go for our main goal. Our steps will be 1) Develop a Learning/Predictive Module. 2) Develop a Planning Module based on the learning/predictive module. 3) Develop a Plan Optimization Module so plans built in the previous module can be optimized. 4) Develop a Decision Making Engine based on previous planning. 5) Develop prototypes of the artificial creature. 6) Publish some academic papers. And there is the video: http://www.youtube.com/watch?v=qH-IQgYy9zg Above video shows a popperian agent collecting mining ore from 3 mining sites and bringing to the base. At the time the agent is born, it doesn't know how to walk nor it knows that it feels pleasure by mining. He has tact only (blind agent). The video shows learning, planning, executing and optimizing plans.
The Mars Simulation Project is an open source Java project to create a simulation of future human settlement on the planet Mars. See https://github.com/mars-sim/mars-sim for code/issues/wiki
SMILE = Speech & Music Interpretation by Large Space Extraction openSMILE is a fast, real-time (audio) feature extraction utility for automatic speech, music and paralinguistic recognition research developed originally at TUM in the scope of the EU-project SEMAINE, now maintained and supported by audEERING.
EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
PLEXIL is a plan execution language developed and applied in automation applications at NASA. This software includes an executive (runtime environment) and many related tools. It runs on Unix-based computers.
Game Engine and AI framework for playing No Limit Holdem
A graphical tool to discover topics from collections of text documents.
Apex is a software architecture and development toolkit for creating intelligent, autonomous agents. Applications for such agents range from control of robots to mission planning, usability analysis, and simulation-based training of human operators.
This is an implementation of a machine learning library in C++11
Nunn implements an artificial intelligent framework written in modern C++11, which supports artificial networks able to learn by example and other machine learning algorithms. The project includes demo applications, which are an excellent prototype problem for neural networks learning: - mnist_test application lets you evaluate multiple net configurations on MNIST - ocr_test provides a GUI to write digits that can recognize by using MNIST trained nets - TicTacToe game - Xor-function implementation - And-perceptron sample - Hopfield test Binaries for Windows have been built by using Microsoft Visual C++ 2015, so you may need to install Visual C++ Redistributable Packages. To do this, search for "Visual C++ Redistributable Packages for Visual Studio 2015" or use the link https://www.microsoft.com/en-us/download/details.aspx?id=48145
A platform for setting up autonomic services in a distributed environment. Provides service discovery, service provisioning / usage, autonomic adaptation to the context, mobility, support for supervision and service aggregation, and more.
The ART testbed program allows researchers to compare their work from a practical point of view in the modelling of trust in agent societies.
Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.
Deliberative Coherence Driven Agent
This project is an extension to Jadex Framework and aims to develop an autonomous agent which is using adaptive decision making architecture based on Thagard’s deliberative coherence.
Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
ExPo: Exchange Portal is an online financial trading exchange platform designed to run controlled scientific trading experiments between human traders and automated trader robots.
The Expedient Trickle Sync project is an attempt to create an intelligent algorithm for synchronizing data between a database server and a portable, mobile, network-enabled device, with the goal of minimizing the overall cost of data synchronization.
ISS: a toolset for visual artists, composers and researchers in the area of: artificial life, sound synthesis, interactive art installations, immersive user interaction, sound spacialization. More information can be found on http://swarms.cc
The project is aimed at automatic target following using a camera , a computer vision system and a microcontroller that moves the cam. The project should mainly work under linux and it might be ported into windows,
Multi Agent Roundbased Simulator
MARS (Multi Agent Roundbased Simulator) is a simulator for Multi Agent systems written in java. It sets up on the eclipse platform and is realized as a set of plugins. It was started as a project-group at University of Paderborn in 2010. At the moment there is a second project-group using MARS. The german documentation of first group can be found at http://www.cs.uni-paderborn.de/fileadmin/Informatik/AG-Kleine-Buening/files/ws11/pg-agents-2/Abschlussdoku-pg-1.pdf If you want to start MARS, check out all eclipse projects and run "gui.product" as Eclipse Application from the "de.upb.agents.gui" project. You can also download the Application for your OS and just start it. Further documentation will follow here. (project was started at sourceforge only two days ago) Feel free to write us or post your feedback and suggestions here.
The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
The Non Player Character Control System is designed to provide a web interface for designing, managing, and deploying NPCs in Roleplay environments in Second Life that use the open source CCS script, race, and experience system.
Simple Qt/C++ Project for learning simulation programming.
QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...