USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
Evolving Artificial Life
Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
ILA is a fully customizable and teachable voice assistant for Java
ILA stands for (kind of) intelligent, learning assistant and is a speech recognition system aka voice assistant very similar to Siri, Google Now and Cortana. ILA is fully customizable and you can teach her/him/it new things by yourself like executing system commands, opening web pages, programs and apps or just some basic conversation :-) ILA runs on Java und thus is compatible to Windows, Mac and Linux. It is designed to integrate with your home enviroment and for example build up your own, free and open Amazon Echo replacement ;-) Right now the key components of ILA are the open source speech recognition CMU Sphinx-4, Google (Speech Recognition/Text-To-Speech) and MaryTTS (Text-To-Speech). The goal is to make ILA completely free of Google by improving all aspects of the open source systems. Since version 3.3 users can also write own add-ons to extend ILA. Hope you enjoy ILA - Florian
OpenCity is another 3D city simulator. You can build residential, commercial and industrial zones then supply them with necessary goods and watch them grow up. Version 0.0.6stable is now available for download. Any feature request/bug report is welcome
Flora-2 is a powerful knowledge representation and reasoning system designed for building knowledge-intensive applications. It is based on F-logic, HiLog, Transaction Logic, and also supports defeasible reasoning. Applications include intelligent agents, Semantic Web, ontology management, and more.
Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
jSemanticService is a lightweight framework that allows to use Rules and Semantics in Services or Applications using Annotations. Features: jBoss Rules (Drools 4.0) as Business Rules Engine provider. Full support of Annotations, Spring, Flex/Blaze DS.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
A microscopic pedestrian crowd simulation system and library
PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. Also, the quality of the individual agent's trajectory is high enough for creating massive pedestrian crowds in movies. Since libpedsim is easy to use and extend, it is a good starting point for science projects.
Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
ALPprolog is a Prolog implementation of an action programming language. With ALPprolog you can program strategies for autonomous agents in dynamic domains like e.g. the Wumpus world.
Database Driven RoboCup Rescue Server is a version of RoboCup Rescue Server (https://sourceforge.net/projects/roborescue/) which uses a database to store the simulation data in order to simulate a very large number of agents.
Redqueen is an UCI (Universal Chess Interface) only compatible chess engine written in C++.
Pandora is an artificial intelligent web based bot
Pandora is an artificial intelligent web based bot written in Java. Pandora is a component based AI architecture including, database memory, XML, voice, voice rec, chat, IRC, HTTP, Wiktionary, Freebase, consciousness, language, GUI, applet, web, jsp, Android
CAMA (Context-Aware Mobile Agents) is a middleware for supporting mobile agents coordination. It is based on Linda-style coordination and provides numerous extentions for interoperability and fault-tolerance. It supports portable platforms such as PDAs.
ORTS is an RTS game engine. It is server/client-based and therefore suitable for on-line competitions. Games and the OpenGL GUI are scriptable. A sample game with many MD3 models is included. SVN access is provided through the home page.
A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
Delfos is a network of Artificial Intelligence agents that collect data from Internet and is able to take decisions and answer questions based on the data that has been stored previously. The structure of the network is Pr2Pr (program to program).
A web based multi-agent economic simulator.
Segment sentence in free text form into phrases with POS tags. It is designed for local search applications. Eventally, a 20Q alike smart question engine will be added to acquire knowldege about domain specific knowledge.
Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
Open Source Semantic Web Search Engine Software: If two machines anywhere on the web can agree on the same definition of a digital service or digital good, then machine to machine transactions can use this lingua franca to transact on the users behalf.
VREng (Virtual Reality Engine) is an Interactive and Distributed 3D Application allowing navigation in Virtual Environments connected over the Internet using Unicast or Multicast if available.