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This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
Thousand Parsec is a framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.
Trackballs is a game for linux in which you steer a marble ball through tracks of varying difficulty. The game is loosely based on Marable Madness and features 3D graphics, an integerated level editor and highquality soundeffects and background music.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
REGBLOOD stands for REactive Game with BigLOO in 3D. The goal of this project is to add multimedia bindings to the Bigloo scheme compiler. It provides glue for schemers to use SDL and OpenGL, as well as a general 3D engine.
This game is a snooker.
PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.