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several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
A declarative logic programming system with first-class relations
embedded in a pure functional subset of Scheme. The system has true
unions, fair scheduling, lexically-scoped logical variables,
set-theoretical semantics, high performance without cuts
Cassowary is an incremental constraint solving toolkit that efficiently solves systems of linear equalities and inequalities. Constraints may be either requirements or preferences. Re-solving the system happens rapidly, supporting UI applications.
Logprocessor is a tool for analyzing log files in a rigorous and reliable way. You write a command file and the log file can be run though the tool resulting in pass/fail.
Ideal for conference and event planners, independent planners, associations, event management companies, non-profits, and more.
YesEvents offers a comprehensive suite of services that spans the entire conference lifecycle and ensures every detail is executed with precision. Our commitment to exceptional customer service extends beyond conventional boundaries, consistently exceeding expectations and enriching both organizer and attendee experiences.
Java based multi-agent platform built on an organizational model (agent, group, role). MadKit provides general agent facilities (lifecycle management, message passing, distribution, ...), and allows high heterogeneity in agents.
Creates a set of icons with numbers or letters in the center when given a base icon. Useful for creating a set of icons that can be used in conjunction with the Google Maps "My Maps" feature. Scripts run under GIMP.
WiLiKi is yet another Wiki-clone suitable for intra-net collaborative work in multilingual environment. The features include multiple back-end databases, permission and version control, and easy access from other programs.
A set of Eclipse plugins for the Scheme programming language. Features a powerful, fully extensible S-expression-based editor. Integrates seamlessly with any Scheme interpreter.
This is a port of several development tools for Freescale M68HC08/HCS08 embedded microcontrollers families. Currently work is focused on binutils (as,ld), gdb and sim port. GCC, newlib, etc. porting will start after finishing the main as/ld support.
S7 Scheme for windows. Note this is alpha software undergoing development. Developers interested in the source code are advised to check out the latest copy from the SVN repository.
CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
"Many Games" is a system for creating and running a nearly endless
number of user-defined (or downloaded) games in a graphical
system. It will support games, such as checkers, tetris, solitaire,
breakout, and almost any other two dimensional game.
foo is a sound synthesis framework which provides high-level
abstracted ways of creating and manipulating sounds via a scheme
language interface. foo is designed for highest audio quality rather
than highest performance.
My first project in Scheme and first time on Sourceforge.
I am trying to write a Chez Scheme library containing a high-level language to fasciliate the developement of Brainfuck-Code.
The Scheme Natural Language Toolkit (S-NLTK) is a Scheme R6RS library for language and text processing, and various tasks related to symbolic and statistical analysis of language data.