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The goal of this project is to provide a platform for simulating biological aging and evolution of the population. The simulation is done using Penna bit-string model. Its based on the mutation accumulation theory.
awflwm is a fork (and extension) of flwm that strives to remain a little more current than flwm (it appears that Bill hasn't had much time for flwm in recent years).
a web server written in gambit/scheme that implements push technology and abstracts it trought actor model, implements too a compiler of yera, a language to describe gui in terms of functional reactive programming.
guileplayer is a Scheme binding for libplayerc - the Player client library, part of Player/Stage project. It can be used with guile (GNU Scheme interpreter) version 1.6 or later.
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several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
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A declarative logic programming system with first-class relations
embedded in a pure functional subset of Scheme. The system has true
unions, fair scheduling, lexically-scoped logical variables,
set-theoretical semantics, high performance without cuts
Cassowary is an incremental constraint solving toolkit that efficiently solves systems of linear equalities and inequalities. Constraints may be either requirements or preferences. Re-solving the system happens rapidly, supporting UI applications.
Logprocessor is a tool for analyzing log files in a rigorous and reliable way. You write a command file and the log file can be run though the tool resulting in pass/fail.
Java based multi-agent platform built on an organizational model (agent, group, role). MadKit provides general agent facilities (lifecycle management, message passing, distribution, ...), and allows high heterogeneity in agents.
Creates a set of icons with numbers or letters in the center when given a base icon. Useful for creating a set of icons that can be used in conjunction with the Google Maps "My Maps" feature. Scripts run under GIMP.
WiLiKi is yet another Wiki-clone suitable for intra-net collaborative work in multilingual environment. The features include multiple back-end databases, permission and version control, and easy access from other programs.
A set of Eclipse plugins for the Scheme programming language. Features a powerful, fully extensible S-expression-based editor. Integrates seamlessly with any Scheme interpreter.
This is a port of several development tools for Freescale M68HC08/HCS08 embedded microcontrollers families. Currently work is focused on binutils (as,ld), gdb and sim port. GCC, newlib, etc. porting will start after finishing the main as/ld support.
CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
"Many Games" is a system for creating and running a nearly endless
number of user-defined (or downloaded) games in a graphical
system. It will support games, such as checkers, tetris, solitaire,
breakout, and almost any other two dimensional game.