Showing 4 open source projects for "threading"

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  • 1
    CubeCL

    CubeCL

    Multi-platform high-performance compute language extension for Rust

    CubeCL is a low-level compute language and compiler framework designed to simplify and optimize GPU programming for high-performance workloads, particularly in machine learning and numerical computing. It provides an abstraction layer that allows developers to write portable, hardware-efficient compute kernels without directly dealing with complex GPU APIs such as CUDA or OpenCL. CubeCL focuses on delivering predictable performance and composability by exposing explicit control over memory...
    Downloads: 10 This Week
    Last Update:
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  • 2
    Bend

    Bend

    A massively parallel, high-level programming language

    Bend is an interactive programming environment (REPL) built on top of the Kotlin language, designed to allow users to explore, experiment, and learn Kotlin in a live, feedback-driven manner. The tool lets you define variables, functions, or values at the prompt and iteratively refine them—immediately seeing output and types—while preserving state across commands. It emphasizes discoverability and experimentation: users can inspect functions, call them on sample inputs, and evolve logic...
    Downloads: 0 This Week
    Last Update:
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  • 3
    OmniPull

    OmniPull

    Just pull anything

    OmniPull is a powerful, cross-platform download manager built with Python and PySide6. It provides a modern, intuitive interface for managing downloads with advanced features like multi-threading, queue management, and media extraction.
    Downloads: 1 This Week
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  • 4
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both types of games. It should be beginner friendly but also allow more advanced uses such as custom render passes and GLSL shaders. ...
    Downloads: 0 This Week
    Last Update:
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