Showing 6 open source projects for "precise"

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  • 1
    graphql_client

    graphql_client

    Typed, correct GraphQL requests and responses in Rust

    A typed GraphQL client library for Rust. Precise types for query variables and responses. Supports GraphQL fragments, objects, unions, inputs, enums, custom scalars and input objects. Works in the browser (WebAssembly). Subscriptions support (serialization-deserialization only at the moment). Copies documentation from the GraphQL schema to the generated Rust code. Arbitrary derives on the generated responses.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Artificial Intelligence Controller

    Artificial Intelligence Controller

    AICI: Prompts as (Wasm) Programs

    AICI is a framework that allows developers to build controllers that constrain and direct the output of Large Language Models (LLMs). By treating prompts as WebAssembly (Wasm) programs, AICI enables more precise and controlled interactions with LLMs, enhancing their utility in various applications. This approach allows for the creation of more reliable and predictable AI-driven systems.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Rust lexical

    Rust lexical

    Fast numeric to- and from-string conversion routines

    rust-lexical is a high-performance Rust library for numeric-to-string and string-to-numeric conversions. Designed for efficiency and flexibility, it operates in no_std environments, making it suitable for embedded systems and performance-critical applications. The library supports various numeric formats and provides customizable parsing and formatting options.​
    Downloads: 0 This Week
    Last Update:
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  • 4
    weathr

    weathr

    A terminal weather app with ascii animation

    ...Powered by the Open-Meteo weather API, it fetches up-to-date forecasts and then renders them directly in your terminal, complete with animated rain, snow, thunderstorms, flying airplanes, and day/night cycles that change with the actual weather and time of day. The app includes auto-location detection so it can determine where you are via IP or let you specify coordinates manually for precise updates anywhere in the world. It also supports a range of simulated weather scenarios that you can trigger for testing or entertainment, like simulating snow at night or falling leaves in autumn, making it both useful and delightful to run.
    Downloads: 3 This Week
    Last Update:
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  • 5
    Sprite Fusion Pixel Snapper

    Sprite Fusion Pixel Snapper

    A tool to snap pixels to a perfect grid

    ...The tool works by adjusting sprite rendering coordinates and texture sampling so that every pixel aligns cleanly to the screen’s pixel grid, avoiding blurring, distortion, or unintended smoothing artifacts. This is especially important in pixel art games, retro-styled interactive media, or precise UI designs where crisp edges and predictable alignment are essential. SpriteFusion Pixel Snapper integrates with popular game engines and rendering pipelines to ensure that assets remain sharp across a broad range of resolutions and aspect ratios without requiring manual fiddling from artists or developers. It includes options for snapping modes, filtering overrides, and automatic correction detection that can be applied on export or at runtime.
    Downloads: 2 This Week
    Last Update:
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  • 6
    Mooneye GB

    Mooneye GB

    A Game Boy research project and emulator written in Rust

    ...I want this project to document as clearly as possible why certain behavior is emulated in a certain way. This also means writing a lot of test ROMs to figure out corner cases and precise behavior on real hardware. The emulator is lagging behind hardware research. I don't want to spend time making short-lived and probably incorrect fixes to the emulator if I'm not sure about the hardware behavior. On an i7-3770K desktop machine, I can usually run ROMs with 2000 - 4000% speed. Without optimizations, the speed drops to 150 - 200%, which is still fine for development purposes.
    Downloads: 0 This Week
    Last Update:
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