Showing 6 open source projects for "opengl game code"

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  • 1
    OxidizeBot

    OxidizeBot

    High performance Twitch bot in Rust

    OxidizeBot is an open-source Twitch Bot empowering you to focus on what's important. It allows for a richer interaction between you and your chat. From a song request system to groundbreaking game modes where your viewers can interact directly with you and your game. It's written in Rust, providing an unparalleled level of reliability and performance. OxidizeBot doesn't cost you anything, and its source code is available on GitHub for anyone to tinker with! Plays music moderates your chat...
    Downloads: 1 This Week
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  • 2

    Morse Teacher

    A CLI game I made to teach myself Morse code

    Downloads: 0 This Week
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  • 3

    ZAPH

    Tools and Z80 engine for creating adventure games.

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 4
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
    Downloads: 1 This Week
    Last Update:
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  • 5
    Coffee

    Coffee

    An opinionated 2D game engine for Rust

    Coffee is an opinionated 2D game engine focused on simplicity, explicitness, and type-safety. Declarative, type-safe loading screens with progress tracking. Built-in debug view with performance metrics. Explicit, easy-to-use, hardware-accelerated 2D graphics API. Multiplatform support leveraging OpenGL, Vulkan, Metal, D3D11, and D3D12. To get started, implement the Game trait. Then, call Game::run with some WindowSettings to run your game. Draw your game with an explicit 2D graphics API. Load...
    Downloads: 0 This Week
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  • 6

    gltut-rust

    OpenGL tutorials written in Rust

    Downloads: 0 This Week
    Last Update:
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