Search Results for "android memory game code"

Showing 4 open source projects for "android memory game code"

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  • 1
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 2
    ffsend

    ffsend

    Easily and securely share files from the command line

    Easily and securely share files and directories from the command line through a safe, private and encrypted link using a single simple command. Files are shared using the Send service and may be up to 1GB. Others are able to download these files with this tool, or through their web browser. All files are always encrypted on the client, and secrets are never shared with the remote host. An optional password may be specified, and a default file lifetime of 1 (up to 20) download or 24 hours is...
    Downloads: 0 This Week
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  • 3
    binserve

    binserve

    A fast production-ready static web server with TLS (HTTPS)

    A fast static web server with TLS (HTTPS), routing, hot reloading, caching, templating, and security in a single binary you can set up with zero code. Binserve is designed to be performant, this is thanks to Actix-Web - one of the fastest web frameworks out there and DashMap for handling routes and cache storage. Binserve is cross-platform and portable to any major operating system, like it can run on your Android phone! Routing is simply matching a URI path to a file or a directory in a JSON file. ...
    Downloads: 0 This Week
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  • 4
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe.
    Downloads: 0 This Week
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