Showing 9 open source projects for "android java game"

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  • 1
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 2
    libsignal

    libsignal

    Home to the Signal Protocol and other cryptographic primitives

    libsignal is the foundational cryptographic library that implements the Signal Protocol and other essential primitives used across the official Signal clients and servers, enabling secure end-to-end encrypted communication. Written primarily in Rust with bindings and APIs surfaced for Java, Swift, and TypeScript, this library encapsulates critical algorithms like the Double Ratchet, prekey mechanisms, secure key storage, and zero-knowledge group primitives, along with additional utilities...
    Downloads: 4 This Week
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  • 3
    Pumpkin

    Pumpkin

    Empowering everyone to host fast and efficient Minecraft servers

    Pumpkin is an open-source Minecraft server implementation written entirely in the Rust programming language with the goal of delivering high performance, efficiency, and modern architecture for hosting multiplayer worlds. Unlike the original Java-based server, Pumpkin focuses on leveraging Rust’s memory safety and performance advantages to create a fast and stable server environment. The project aims to replicate the core mechanics and gameplay of Minecraft while providing a flexible...
    Downloads: 7 This Week
    Last Update:
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  • 4
    WitAqua

    WitAqua

    Android Custom ROM based on LineageOS

    We make WitAqua in Japan. It's an Android Custom ROM based on LineageOS.
    Downloads: 6 This Week
    Last Update:
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  • 5
    "Conquest of Time" is a turn based strategy game inspired by Civilization and Empire. You start with one city and one unit - search your opponents and defeat them! (Note: Java 1.5.0 needed for running.)
    Downloads: 0 This Week
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  • 6
    ForPC

    ForPC

    Run any game or software on Windows, powered by ForPC.

    ForPC is a universal compatibility platform for Windows that lets you run virtually any game or software ever created, regardless of the original hardware it was designed for. At its core, ForPC bundles a curated collection of the best emulation backends available, automatically selecting the right one for your software with zero configuration required. Beyond emulation, ForPC includes a native binary translation engine that converts foreign CPU architectures directly into Windows x64...
    Downloads: 0 This Week
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  • 7
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    ...The project also explores the possibility of building alternative server implementations or game engines compatible with Minecraft-style gameplay. By rewriting core systems in Rust, the developers hope to create a more efficient and flexible architecture compared with the original Java-based implementation. The project includes components for rendering Minecraft-like worlds and experimenting with game engine features within the Piston graphics framework.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything.
    Downloads: 1 This Week
    Last Update:
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  • 9
    Mooneye GB

    Mooneye GB

    A Game Boy research project and emulator written in Rust

    Mooneye GB is a Game Boy research project and emulator written in Rust. The main goals of this project are accuracy and documentation. Some existing emulators are very accurate (Gambatte, BGB >= 1.5) but are not documented very clearly, so they are not that good references for emulator developers. I want this project to document as clearly as possible why certain behavior is emulated in a certain way. This also means writing a lot of test ROMs to figure out corner cases and precise behavior...
    Downloads: 1 This Week
    Last Update:
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