Showing 84 open source projects for "source engine"

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    KumoMTA

    KumoMTA

    The first Open-Source high-performance MTA for high-volume senders

    KumoMTA is an Open-Source, enterprise-grade email message transfer agent (MTA) software for sending high-volume, business-critical emails. KumoMTA is typically chosen by high-volume email users looking to replace PowerMTA, Momentum, or traditional Open Source MTAs. KumoMTA offers high-performance message relay to the tune of millions of messages per hour per server, combined with extreme flexibility and configurability through its use of a Lua scripting engine for configuration and message management.
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  • 2
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
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  • 3
    Glicol

    Glicol

    Graph-oriented live coding language and music/audio DSP library

    Glicol is a graph-oriented live coding language and audio engine designed for real-time music creation and digital signal processing, written entirely in Rust. It introduces a unique paradigm where audio synthesis and sequencing are represented as interconnected nodes, allowing developers and musicians to construct complex sound pipelines through declarative code. The language is designed to be accessible to beginners while still offering powerful capabilities for advanced users, enabling...
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  • 4
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
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  • 5
    TensorBase

    TensorBase

    TensorBase is a new big data warehousing with modern efforts

    TensorBase hopes the open source not become a copy game. TensorBase has a clear-cut opposition to fork communities, repeat wheels, or hack traffic for so-called reputations (like Github stars). After thoughts, we decided to temporarily leave the general data warehousing field. For people who want to learn how a database system can be built up, or how to apply modern Rust to the high-performance field, or embed a lightweight data analysis system into your own big one. You can still try, ask...
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  • 6
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...Thanks to the Rust programming language, Amethyst uses all CPU cores to run its internals and logic. A lot of optimizations have yet to be done, but the current status is already showing great potential. Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
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  • 7
    Xi Editor

    Xi Editor

    A modern editor with a backend written in Rust

    xi Editor (often styled “Xi”) is a project to build a modern, high-performance text editor designed for large files, extensibility, and native UI integration. Its architecture splits a thin UI layer from a high-performance core engine (written in Rust) that handles buffer editing, syntax highlighting, undo/redo, searching, and background processing asynchronously. This separation lets the core focus on speed and concurrency, while multiple frontends (macOS, GTK, web) handle rendering, input,...
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  • 8
    Coffee

    Coffee

    An opinionated 2D game engine for Rust

    Coffee is an opinionated 2D game engine focused on simplicity, explicitness, and type-safety. Declarative, type-safe loading screens with progress tracking. Built-in debug view with performance metrics. Explicit, easy-to-use, hardware-accelerated 2D graphics API. Multiplatform support leveraging OpenGL, Vulkan, Metal, D3D11, and D3D12. To get started, implement the Game trait. Then, call Game::run with some WindowSettings to run your game. Draw your game with an explicit 2D graphics API....
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  • 9
    ReadyPC

    ReadyPC

    Free open-source Windows optimizer and debloater

    ReadyPC is an open-source Windows optimization and debloating tool designed to improve performance, privacy, and overall system responsiveness. It provides users with a clean, lightweight desktop application for applying safe and reversible system tweaks without relying on questionable “one-click booster” tools. The platform focuses on transparency by clearly explaining what each tweak does, its impact, and its risk level. ReadyPC is especially geared toward gamers and power users who want...
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