Showing 45 open source projects for "linux game"

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  • 1
    MMVJ

    MMVJ

    MIDI/HID IO mapper and Virtual HID manager with force feedback support

    MMVJ - HID (Mouse/Keyboard/etc) and MIDI transforming I/O mapper and force-feedback-enabled virtual HID manager, for Linux. https://github.com/leosat/MMVJ/releases https://github.com/leosat/MMVJ/ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks and other HID devices and flexible mapping between multiple HID or MIDI ones, including configurable transformation pipelines with scripting...
    Downloads: 0 This Week
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  • 2
    "Conquest of Time" is a turn based strategy game inspired by Civilization and Empire. You start with one city and one unit - search your opponents and defeat them! (Note: Java 1.5.0 needed for running.)
    Downloads: 0 This Week
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  • 3
    genshin_artifact

    genshin_artifact

    Genshin Impact artifacts assessment, artifacts auto combination

    genshin_artifact is a specialized optimization and analysis tool designed for the game Genshin Impact, focusing on evaluating and recommending optimal artifact builds for characters. It uses computational models and heuristic optimization algorithms to simulate damage output, stat scaling, and equipment combinations, helping players identify the most effective setups. The system allows users to adjust parameters such as buffs, team composition, and character stats, providing detailed...
    Downloads: 0 This Week
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  • 4
    Sulis

    Sulis

    Turn based tactical RPG with several campaigns, written in Rust

    Sulis is a 2D tactical RPG engine and game framework written in Rust, built for creating narrative-rich, turn-based games with grid-based combat. Inspired by classic isometric RPGs like Baldur’s Gate and Final Fantasy Tactics, Sulis offers a data-driven design with customizable abilities, AI scripting, item systems, and modding support. The engine comes with a sample game and focuses on flexibility, extensibility, and performance, making it a solid foundation for indie RPG development and...
    Downloads: 5 This Week
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  • 5
    ggez

    ggez

    Rust library to create a Good Game Easily

    ggez is a Rust library to create a Good Game Easily. More specifically, ggez is a lightweight cross-platform game framework for making 2D games with minimum friction. It aims to implement an API based on (a Rustified version of) the LÖVE game framework. This means it contains basic and portable 2D drawing, sound, resource loading, and event handling, but finer details and performance characteristics may be different than LÖVE. ggez is not meant to be everything to everyone, but rather a good...
    Downloads: 4 This Week
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  • 6
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 10 This Week
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  • 7
    Tarsila

    Tarsila

    Pixel art and spritesheet editor

    Tarsila is a pixel art and spritesheet editor written in Rust, utilizing macroquad for graphics and egui for the GUI. It offers a range of tools for creating and editing pixel art and spritesheets, catering to game developers and artists.
    Downloads: 2 This Week
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  • 8
    Tiger

    Tiger

    Tiger is a visual tool to author game spritesheets and their metadata

    Tiger is a simple, self-hosted music streaming server designed to help users organize and listen to their personal music libraries from any device. It features a web-based interface that emulates the feel of a desktop music player while running entirely in the browser, making it ideal for home servers or private cloud setups.
    Downloads: 2 This Week
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  • 9
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 1 This Week
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  • 10
    gltf

    gltf

    A crate for loading glTF 2.0

    gltf-rs is a Rust library for parsing and loading glTF 2.0 assets, the efficient and widely adopted format for 3D models and scenes. It provides a safe, idiomatic Rust interface to handle glTF files, supporting both JSON and binary (.glb) formats. The library allows developers to access geometry, materials, animations, and node hierarchies with ease, and is often used as a building block for game engines, renderers, and 3D tools written in Rust. With support for zero-copy data access and...
    Downloads: 2 This Week
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  • 11
    gobang

    gobang

    A cross-platform TUI database management tool written in Rust

    A cross-platform TUI database management tool written in Rust. Cross-platform support (macOS, Windows, Linux). Multiple Database support (MySQL, PostgreSQL, SQLite). Intuitive keyboard-only control. gobang means a Japanese game played on goban, a go board. The appearance of goban looks like table structure. If you’re using Homebrew or Linuxbrew, install the gobang formula. If you want to add connections, you need to edit your config file.
    Downloads: 9 This Week
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  • 12
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 2 This Week
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  • 13
    TensorBase

    TensorBase

    TensorBase is a new big data warehousing with modern efforts

    TensorBase hopes the open source not become a copy game. TensorBase has a clear-cut opposition to fork communities, repeat wheels, or hack traffic for so-called reputations (like Github stars). After thoughts, we decided to temporarily leave the general data warehousing field. For people who want to learn how a database system can be built up, or how to apply modern Rust to the high-performance field, or embed a lightweight data analysis system into your own big one. You can still try, ask...
    Downloads: 2 This Week
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  • 14
    rust_cmd_lib

    rust_cmd_lib

    Common rust command-line macros and utilities

    rust_cmd_lib is a Rust library designed to make it easier to write shell-script–style tasks in Rust, blending the power and safety of Rust with the expressiveness of shell pipelines. It provides macros and utilities that let you spawn external processes, redirect input/output, and pipe commands together, all without invoking a shell. You can write something like run_cmd!(ls -l | grep foo > out.txt) in a more declarative style, rather than manually wiring up file descriptors, handles, and...
    Downloads: 10 This Week
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  • 15
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
    Downloads: 0 This Week
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  • 16
    RustRush

    RustRush

    Game displayer for Rush Hour written in Rust

    Displays game(s) of Rush Hour in a simple CLI format. https://en.wikipedia.org/wiki/Rush_Hour_(puzzle)
    Downloads: 1 This Week
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  • 17
    Feather Minecraft

    Feather Minecraft

    A Minecraft server implementation in Rust

    A minimalistic, lightweight Minecraft server written in Rust, designed to handle simple multiplayer tasks.
    Downloads: 15 This Week
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  • 18
    Coffee

    Coffee

    An opinionated 2D game engine for Rust

    Coffee is an opinionated 2D game engine focused on simplicity, explicitness, and type-safety. Declarative, type-safe loading screens with progress tracking. Built-in debug view with performance metrics. Explicit, easy-to-use, hardware-accelerated 2D graphics API. Multiplatform support leveraging OpenGL, Vulkan, Metal, D3D11, and D3D12. To get started, implement the Game trait. Then, call Game::run with some WindowSettings to run your game. Draw your game with an explicit 2D graphics API....
    Downloads: 0 This Week
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  • 19
    Zemeroth

    Zemeroth

    A minimalistic 2D turn-based tactical game in Rust

    Zemeroth is a minimalistic, turn-based tactical game written in Rust that focuses on small-scale combat scenarios with a strong emphasis on strategic decision-making and emergent gameplay. It features hexagonal grid-based maps where players control a limited number of units, typically between three and six, in short, self-contained battles. The game is designed to simulate a digital tabletop experience, with mechanics such as reaction attacks, action interruption, and dynamic movement...
    Downloads: 0 This Week
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  • 20

    gltut-rust

    OpenGL tutorials written in Rust

    Downloads: 0 This Week
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