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    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    ...It can be updated independently of the game to add support for new hardware or software updates. This means that you can access the position of the headset using only one API call and it works for all headset brands (Oculus, Mixed Reality, Vive, etc)! The API is implemented as a set of C++ interface classes full of pure virtual functions. When an application initializes the system it will return the interface that matches the header in the SDK used by that application.
    Downloads: 26 This Week
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  • 2
    Scala Native

    Scala Native

    Your favorite language gets closer to bare metal

    ...Low-level primitives let you hand-tune your application to make it work exactly as you want it to. You’re in control. Calling C code has never been easier. With the help of extern objects you can seamlessly call native code without any runtime overhead. Scala Native is compiled ahead of time via LLVM. This means that there is no sluggish warm-up phase that’s common for just-in-time compilers. Your code is immediately fast and ready for action. Scala Native requires Clang, which is part of the LLVM toolchain. The recommended LLVM version is the most recent available for your system provided that it works with Scala Native. ...
    Downloads: 0 This Week
    Last Update:
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