Showing 13 open source projects for "mobile"

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  • 1
    capacitor

    capacitor

    Build cross-platform native progressive web apps for iOS and Android

    Capacitor is an open source native runtime for building Web Native apps. Create cross-platform iOS, Android, and Progressive Web Apps with JavaScript, HTML, and CSS. Capacitor’s native plugin APIs make it extremely easy to access and invoke common device functionality across multiple platforms. Build web-based applications that run equally well across iOS, Android, and as Progressive Web Apps. Access the full Native SDKs on each platform, and easily deploy to the App Stores (and the web)....
    Downloads: 37 This Week
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  • 2
    .NET Runtime

    .NET Runtime

    Cross-platform runtime for cloud, mobile, desktop, and IoT apps

    .NET is a free, cross-platform, open source developer platform for building many different types of applications. With .NET, you can use multiple languages, editors, and libraries to build for web, mobile, desktop, games, and IoT. You can write .NET apps in C#, F#, or Visual Basic. C# is a simple, modern, object-oriented, and type-safe programming language. F# is a cross-platform, open-source, functional programming language for .NET. It also includes object-oriented and imperative programming. Visual Basic is an approachable language with a simple syntax for building type-safe, object-oriented apps. ...
    Downloads: 36 This Week
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  • 3
    J2ObjC

    J2ObjC

    A Java to iOS Objective-C translation tool and runtime

    J2ObjC is an open-source command-line tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. This tool enables Java source to be part of an iOS application's build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by web apps (using GWT), Android apps, and iOS apps. J2ObjC supports most Java language and runtime features required...
    Downloads: 1 This Week
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  • 4
    NativeScript iOS

    NativeScript iOS

    NativeScript for iOS and visionOS using V8

    The nativescript-ios repository contains the runtime and core modules necessary for building and running NativeScript applications on iOS devices, enabling developers to create native iOS apps using JavaScript or TypeScript.
    Downloads: 0 This Week
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  • 5
    Android Runtime for NativeScript

    Android Runtime for NativeScript

    NativeScript for Android using v8

    Contains the source code for the NativeScript's Android Runtime. NativeScript is a framework that enables developers to write truly native mobile applications for Android and iOS using JavaScript and CSS. Each mobile platform has its own ecosystem and offers completely different development tools and language(s) - Java for Android and Objective C (Swift) for iOS. In order to translate JavaScript code to the corresponding native APIs some kind of proxy mechanism is needed. ...
    Downloads: 0 This Week
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  • 6
    ReNative

    ReNative

    Unified Development Platform for iOS, tvOS, Android, Android TV

    ReNative allows you to bootstrap, develop and deploy apps for mobile, web, TVs, desktops, consoles, wearables, and more via a single development environment. ReNative supports standard community-driven react-native plugins you can use to enhance the functionality of your apps. ReNative allows you to build powerful multi-platform bootstrap templates. ReNative supports integrations for various services and deployment infrastructures for your apps.
    Downloads: 0 This Week
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  • 7

    Portable Object Compiler

    Smalltalk 80 extensions for C programs

    The Portable Object Compiler, a language and a runtime library for producing C programs that operate by the runtime conventions of Smalltalk 80 in a UNIX environment, as described in Brad Cox's book on Objective-C. The precompiler is backed by a library which supports Smalltalk 80's interpretatation of messaging; binding of a message to its target routine is done at run time.
    Downloads: 9 This Week
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  • 8
    Zygisk-Il2CppDumper

    Zygisk-Il2CppDumper

    Using Zygisk to dump il2cpp data at runtime

    Zygisk-Il2CppDumper is an Android reverse engineering utility that adapts Il2CppDumper-style metadata extraction to a Zygisk runtime environment. It is designed for Unity games and applications that use IL2CPP, where static extraction may be difficult because metadata can be protected, encrypted, or obfuscated. The tool runs through a Magisk/Zygisk module and targets a specific package name during execution. Its main output is a dump.cs file that helps researchers inspect IL2CPP classes,...
    Downloads: 20 This Week
    Last Update:
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  • 9
    iOS Runtime for NativeScript

    iOS Runtime for NativeScript

    NativeScript for iOS using JavaScriptCore

    ios-jsc is a JavaScriptCore framework for iOS, utilized by NativeScript to execute JavaScript code within iOS applications. It provides a high-performance JavaScript engine that enables the execution of JavaScript in a native iOS environment.
    Downloads: 0 This Week
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  • 10
    starboard-notebook

    starboard-notebook

    In-browser literate notebooks

    ...The project is built around an innovative runtime that interprets code cells and markdown in a way that feels fluid and interactive, often bridging concepts from classical notebook tools with modern web technologies. Starboard notebooks support multiple languages, and the tooling emphasizes portability, making notebooks viewable and executable even on mobile devices or static sites. Because the runtime runs entirely inside the browser, it removes installation barriers and provides a sandboxed environment for exploration, learning, and sharing. The project plays into a larger ecosystem of in-browser computation and literate programming tools, helping users publish interactive content on the web with minimal setup.
    Downloads: 0 This Week
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  • 11
    NativeScript plugin for Google Maps SDK

    NativeScript plugin for Google Maps SDK

    Cross Platform Google Maps SDK for Nativescript

    nativescript-google-maps-sdk is a NativeScript plugin that integrates Google Maps into mobile applications. It offers a rich set of features for displaying maps, adding markers, and handling user interactions within NativeScript apps.
    Downloads: 0 This Week
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  • 12
    iOS-Runtime-Headers

    iOS-Runtime-Headers

    iOS Objective-C headers as derived from runtime introspection

    iOS-Runtime-Headers is a large collection of Objective-C header files reconstructed from Apple’s private iOS frameworks and the public runtime. Its purpose is to expose class interfaces—methods, properties, ivars, protocols—that are not documented by Apple, making it easier to explore system behavior and reverse-engineer APIs. The headers are generated by inspecting binaries and metadata, then organized by framework so developers can browse relationships and inheritance hierarchies. This is...
    Downloads: 0 This Week
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  • 13
    Injection for Xcode

    Injection for Xcode

    Runtime Code Injection for Objective-C & Swift

    injectionforxcode enables live code injection for iOS and macOS apps so developers can iterate on UI and logic without doing a full rebuild and relaunch. It works by compiling changed source files into dynamic bundles and loading them into the running app, swapping method implementations at runtime. The tool monitors file changes, triggers fast recompiles, and provides console feedback so you can confirm injections and quickly revert if needed. It supports Objective-C and Swift (with certain...
    Downloads: 0 This Week
    Last Update:
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