Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
Deploy Red Hat Ansible Automation Platform on Microsoft Azure for a strategic automation solution that allows you to orchestrate, govern and operationalize your Azure environment.
Over two-thirds of people reuse passwords across sites, resulting in an increasingly insecure e-commerce ecosystem. Learn how passwordless can not only mitigate these issues but make the authentication experience delightful. Implement Auth0 in any application in just five minutes
CellAo is an opensourced Csharp (C#) emulator for Anarchy Online, its based on CellFramework. We are licensed under the BSD License. CellAO how has a IRC Server irc.aocell.info Channel: #CellAO
PHP-Based web application for tracking data in traditional paper-and-pencil role playing games. Tracking in and out of game chat, actions, and (eventually) movements on a map.
The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
Create IT quote templates, automate workflows, add integrations & price catalogs to save time & reduce errors on manual data entry & updates.
ConnectWise CPQ, formerly ConnectWise Sell, is a professional quote and proposal automation software for IT solution providers. ConnectWise CPQ offers a wide range of tools that enables IT solution providers to save time, quote more, and win big. Top features include professional quote or proposal templates, product catalog and sourcing, workflow automation, sales reporting, and integrations with best-in-breed solutions like Cisco, Dell, HP, and Salesforce.
The Quantum Game Library (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).
Multiplayer space strategy game written in PHP5 with the Zend Framework. User interface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
RagnaJAG es un framework programado en Ruby que escribe y genera la mayoría de clases/librerias/estructuras necesarias y mas utilizadas que se usan en la programación de un MMORPG en PHP. Se implementa bajo paradigma MVC
StorySGML/StoryEdit are tools to aid masters and players in the creation, documentation and publishing of RPG/LARP stories. Bases on a SGML documents and includes tools for processing them into different formats, and a Web UI (StoryEdit) in PHP/Postgres.
UXRPS - Extensible Role Playing System. Allow to play multi-session (realtime) online stories written by others. That's all what fantasy RPG games need.
BigQuery is a serverless and cost-effective enterprise data warehouse that works across clouds and scales with your data.
BigQuery Studio provides a single, unified interface for all data practitioners of various coding skills to simplify analytics workflows from data ingestion and preparation to data exploration and visualization to ML model creation and use. It also allows you to use simple SQL to access Vertex AI foundational models directly inside BigQuery for text processing tasks, such as sentiment analysis, entity extraction, and many more without having to deal with specialized models.
OpenMMOEngine is designed to allows browser game developers to develop new games very quickly. A lot of realtime strategy browser games share common features that will be provided by this engine. The features will be switchable as far as possible.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
El projecto trata sobre un nuevo juego de ROL en PHP/MYSQL/JAVA, aún esta en base alpha pero ya esta hecho lo más básico, tenemos a 2 programadores a 1 creador de la historia y a 1 diseñador.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.