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A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
RealmCrafter Web Manager is a web based manager for the RealmCrafter MMORPG creation platform. It allows to manage various aspects of the game created, such as accounts, players, etc.
The Trismegitus bot was written in Python for the game Eternal-Lands. I took the project over from Terry Bockhol.
Trismegitus can play secretary, track guild members online, compare member statistics, do math and other things.
FKDT est une team qui développe sur Kobold en français. Nous développons des scripts python et une base de donnée MySQL pour Kobold, le tout en français.
The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
Astra Pax is a space simulator. Trade goods through the many star systems, sign on with the navy, chase bounties, rent out your services, turn to piracy, try your skills on the race circuit, or just explore. The stars are yours.
Gather cups, cause Ragnarok is finally over and the world is shattered. We must collect the shards of this world to build a new world and to see the werewolves rise again.
This is a game designed to be random in nature and open ended enough to give many many hours of enjoyment. I hope to have both a command line interface and a web-based interface.
UCGO- This site is to translate, assist, and inform for all players who dream of playing this, a game I and many like me find entertaining and incredible.. This is a work in progress- as the MMO changes and until a real trans is available- so to shall we
A web-based Guild management system for Guild Wars. Includes build/spell library, links, guide tracker, news, and a number of other useful features for coordinating and running a Guild.
A game where you can assume the roles of one of the four members of a band (Frikken Chicken) with gameplay and graphics similar to that of the game boy pokemon games. Build using python and pygame.
Treenimation is a tool for creating web-based, multiplayer board games and animated games embedded in a virtual city, Treenopolis. All games/user tools are coded in a scripting language: Treescript. Non-programmers can create drag-and-drop games as well.
Python Universe Builder (PUB) is an Interactive Fiction module for Python. It provides a programming environment similar to that of Inform or TADS but runs under any Python interpreter.
Skwatt is a MMORPG (massive multiplayer online role playing game) developped by 8 people (game designer, art designers, programmers). The main goal is having fun in developping it. For now we have a 3D Windows Client and a Linux server.
An MMORPG package that aims to provide an incredibly customizeable server, and thus a highly customizeable experience, as well as an engaging 3D interface on the client side.
A consortium of developers and players to produce Open Source tools to enhance the experience of the groundbreaking Bioware game, Neverwinter Nights, including particularly module creation tools for linux and Mac OS X.