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NwCop is a tool which enforce many rules on NWN2 module files. NwCop is planned to be a standalone executable, a plugin of NWN2 and a console application. The goal is to integrate it in a Continuous Integration process.
Some projects created during my graduation. 1) A little and simple RPG engine baed on Final Fantasy series. The objective of this project is to create a editor and game much like RPG Maker using SDL. 2) My final graduation work, a RTS engine with AI* usi
A game where you can assume the roles of one of the four members of a band (Frikken Chicken) with gameplay and graphics similar to that of the game boy pokemon games. Build using python and pygame.
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This project is for the restoration and further development of a variety of orphaned roguelike games. Primarily rogue, xrogue, UltraRogue and Advanced Rogue but other roguelike games may be adopted by this project as required.
Exalted Assistant is a tool for enhancing online and tabletop play of the Exalted RPG. Many tools and features are included to make on- and offline play easier, including chat, dicerolling, a tick tracking system, and willpower and essence tracking.
Plane of Goofiness is a massively multiplayer persistent online Direct3D game where players controlling SmileyCubes compete against one another for the #1 ranking by building and defending WealthBlocks and fighting enemy cubes.
A relatively easy to win but feature rich fantasy roguelike game with a highly interactive world. Avanor was once a great land, but now it is an isolated valley kingdom under serious threat. You, as the hero must save Avanor, or dominate it.
A set of tools to facilitate games and gaming via IRC including module expansions for UnrealIRCD some of which originally comprised the Farpoint IRCD modifications for games and gaming on the Caelestia.net and Magicstar.net irc networks modularized to wo
An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
PenUltima is a computer RPG inspired by the Ultima-series of games, especially parts 4 (Quest of the Avatar) and 5 (Warriors of Destiny). Developed using SDL, it should be somewhat easy to get to run on multiple systems.
Es un proyecto abierto por dos jugadores de UA-Sphere (Alx y Charlie) la función básica del proyecto es la creación de macros EasyUO para dicho servidor.
Secret of Avanoon will become a MMORPG-Game written in C++. The Engine for this Game is the Nebula2 Engine which makes full use of DirectX9 and OpenGL. The Game will also be playable under Linux and Mac OS X in the future. The Server is written in Java
TigerMUD's goal is to let anyone create virtual game worlds with our feature-rich MUD engine with easy setup, combat, player housing, city governments, crafting, and more. It is written in C# and supports Access, MySQL, and MS SQL databases.
This is a C# implementation of the SRD material from the Open Game Framework made public by Wizards of The Coast (http://www.wizards.com) and the Open Gaming Foundation (http://www.opengamingfoundation.org). The library can be used to create all kinds of
Alienz is still in a beta form, known as Genesis. This is a 3D openGL Role Playing Game. It will need more help once GX Labs finishes off the shiny new beta. it will have features that will allow the engine to be useful long after the original release...
A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
The ultima saga reborn. The main goal is to make an engine similar to ultima 7 and ultima online in which you could potentially play the entire saga on. Starting with Ultima 4.
NWNX allows you to add extra functionality such as persistency to the game Neverwinter Nights by Bioware.
Check out our website at http://www.nwnx.org !