I am an amateur programmer coding in the Visual Studio 2008 environment in Basic. At college we were/are limited to very basic programs (hangman, battleships etc) so I thought about making my own RPG.
A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.