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Runesword II (RSII) is a CRPG designed to appeal to the "pen & paper" role-player. RSII features turn-based, strategic combat, 50+ skills, races, and several full-length adventures & worlds. Plus a completely flexible game construction set/world maker
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
Dark Blade: Throne of Vengeance is a 3d dungeon crawler/mud with AD&D elements. It is in the style of the old AD&D game for the NES and DOS, with a newer look. The game is currently under heavy development.
A text-centric RPG for Windows. The unknown that created the infinate universes created gods to rule this alternate univers. A war between the gods breaks out, with Earth in the middle.. Save the universe by searching for a bible given to Truth by a Ange
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
Visual Basic (for the moment) application used in creating D20 based characters for D&D and various other games using this system. This is currently a class contribution project. Binaries require Microsoft .NET 1.1 framework.
This is a consolidation of my Paul-X range of products, including PaulOS (operating system), PaulRPG (role playing game engine) and PaulMORPG (multiplayer, online role playing game engine)
A VB Project for Microsoft platform suitable to aid on pen and paper
Role Playing games conduction. Implements miniature map, chat, file sharing,
Master General View, Players limited view. RPG Plugins, Client/Server
architecture.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
The only LOK server emulator in production. Being developed in C++ based off of multiple open source rpg's (Crossfire, for example). 2D top-down game with a lot of history and a great community.