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SteamEngine is a new open-source UO server emulator coded in C#, which can read and run Sphere scripts. It`s domains are supposed to be extreme customizability even for non-programmers, and a clean and readable codebase.
The project is now abandoned. The "intended for the public" phase ended long ago. The "OldCode" repository is that (if that still works).
Then for a while we intended it for the UO shard moria.cz, but that didn't succeed either, and the shard is now defunct. ...
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You, a computer geek, work your way through college (Geek Community College-GCC), while battling hackers, improving your computer, staying up for days, and wardriving. Idea based on the game "The Life of a Geek."
The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
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Dark Blade: Throne of Vengeance is a 3d dungeon crawler/mud with AD&D elements. It is in the style of the old AD&D game for the NES and DOS, with a newer look. The game is currently under heavy development.
A text-centric RPG for Windows. The unknown that created the infinate universes created gods to rule this alternate univers. A war between the gods breaks out, with Earth in the middle.. Save the universe by searching for a bible given to Truth by a Ange
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
An Interface with the Chat system of the popular game "Asheron's Call 2" and an IRC Client.
Functions as an In-Game Chat portal or interface for web sites, or a command-driven remote-control of a character In-Game from any IRC Client.
Visual Basic (for the moment) application used in creating D20 based characters for D&D and various other games using this system. This is currently a class contribution project. Binaries require Microsoft .NET 1.1 framework.
This is a consolidation of my Paul-X range of products, including PaulOS (operating system), PaulRPG (role playing game engine) and PaulMORPG (multiplayer, online role playing game engine)
A VB Project for Microsoft platform suitable to aid on pen and paper
Role Playing games conduction. Implements miniature map, chat, file sharing,
Master General View, Players limited view. RPG Plugins, Client/Server
architecture.
Covalence is an RPG Engine, under development by OpenArrow, that is designed to allow fast-running Role Playing Games by using .Net, and compiled dlls for games.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.