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Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year.
It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect.
Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here.
The source will come maybe later :)
PyMapper is a map making utility for fantasy role playing games (RPG). Includes the dungeons and dragons RPG. PyMapper is compatible with any system, with now updated support for the D&D 5th edition ruleset. Pathfinder and 3.5 edition support also included. Written entirely in python and wxpython. WinXP/7/8 executable also available.
The OHRRPGCE (Official Hamster Republic Role Playing Game Construction Engine) is a game maker that you can use to create your own RPG game in a style similar to the classic Final Fantasy games on the NES, SNES and GBA which have so shaped the RPG genre.
A turn-based strategy game in the spirit of Tactics Ogre
The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation.
Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions.
The game is being coded in C++ using SDL.
...Although noone seems to know anything about this society, they are everywhere. The local cheese maker is even a suspect in your eyes. Trust No One!
Level Based System. Fight Monsters and gain experience points which are then used to level up.
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and map editor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
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Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.