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Grafana: The open and composable observability platform
Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.
Grafana is the open source analytics & monitoring solution for every database.
Play a selection of Games including classics and originals!
...Certain games can be played against an AI, with two players locally, or with increasing levels of difficulty!
This honestly had hundreds of hours of development so i hope you enjoy!
Python3 required to play.
LAIR! is a game designed to provide virtually limitless versatility in the environment that it provides. While you create a new character, it generates a dungeon for you to explore with thousands of creatures, treasures, and secrets. Every piece of content can be generated procedurally by the game engine, so new dungeons and treasures can appear at any time.
Infrastructure for creating document flow solutions, document forms, document printing forms. Automated data structure creation and modufication. Basic shems for store managment, accounting and other document flow tasks.
The RML project is working on a way of designing rulesets for games, virtual worlds and other simulations. It aims to enable design at a much higher level than is currently available and make it accessible to the more artistically inclined designer.
An arcade game played in kind of (humor), post-apocalyptic world. You are the only one that can slay a band of five that now rule the world. You must move in a small town, facing enemies in combat to reach the truth.
This project has been superseded by a much more ambitious project that is, basically, "Google Maps for Fantasy Worlds" (and happens to include a combat tool as well).
https://deity-online.com/
Visit us there.
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Deity (pronounced "DEE-ity") is a GameMaster (i.e. role-playing) utility. It has a large generic component plus modules to refine it for different game systems (e.g. HarnMaster, HERO, AD&D) and to simulate weather, combat, character generation, etc.
Important: Just...
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Cross platform 2D game creation framework with Python bindings
FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
An all-new roguelike, written in Python, released as open-source software under the GPL.
Will feature:
* Both randomly-generated and hand-crafted levels;
* Monster, level, item and profession editors.
The rpg-1d6 project aims to produce python programs based on the One Die roleplaying System ( http://1w6.org ). Its first program is a battle simulator using the simple One Roll combat System for quick combat resolution.
Prequel to my game Plague-RPG, Plague: The Outbreak is built in Python and is a open world based texted based RPG set in the start of a Zombie Outbreak. The player can go anywhere in the world looting and rebuilding, each world is generated randomly.
D&D 4e Turn Tracker, supports conditions and durations.
Allows user-added creatures (monsters or PCs), and displays stats, including powers and stats. (Monsters not included for copyright reasons)