Showing 13 open source projects for "macos linux os"

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    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    ...It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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    Downloads: 153 This Week
    Last Update:
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  • 2
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 8 This Week
    Last Update:
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  • 3
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
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  • 4
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 0 This Week
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  • 5
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 6
    A consortium of developers and players to produce Open Source tools to enhance the experience of the groundbreaking Bioware game, Neverwinter Nights, including particularly module creation tools for linux and Mac OS X.
    Downloads: 0 This Week
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  • 7
    This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
    Downloads: 0 This Week
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  • 8
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 9
    Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
    Downloads: 0 This Week
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  • 10
    This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
    Downloads: 0 This Week
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  • 11
    Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
    Downloads: 0 This Week
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  • 12
    This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
    Downloads: 0 This Week
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  • 13
    Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)
    Downloads: 0 This Week
    Last Update:
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