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EVE-Online character monitor written in python using pyQt. Monitoring of multiple characters is supported. Application will dock into system tray and stay there.
A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.
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A game based of the D&D game mechanism. The game itself (the story of Gareth) is only an application of the underlying game engine. Is possible to create new game, new monster, new maps using this engine.
Vierstein (FourStone) is a RPG creation and playing kit based upon games like Unlimited Adventures. It uses a custom, and hopefully inventive, rule-set that focuses on single player environment. Built upon Python and Pyui.
WDBearManager is a program that enables the user to store the information found inside the WDB files from World of Warcraft (Blizzard) in a relational database (MySQL and HSQL supported). WDB files build the client cache. Forum: www.wdbmanager.de.gg
PyWordGen is a random word generator that generates statistics of word parts (frequency and combinations) of a given language and stores that persistantly. That data is then utilized for generating random words with the same characteristics.
A more advanced attempt at building a RPG game with free tools and python/pygame as inspired by a www.gamedev.net article. Mainly based on Breath of Fire 2 and Final Fantasy I.
OurWorld is a online roleplaying game. Anyone can download an "OurWorld" server and start their own new worlds, with their own rules, characters and story. The worlds created by users can be posted and then joined by others wishing to be in that story.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
PythonSlash (py/,for short) is an multiplataform engine for real time dungeon crawl games written in python. The included sample - game is intended to be a Diablo - like game, fun and fast paced.
Interactive cinema game, based on the story "The Light Princess" by George MacDonald. Emphasis on strong character, story, and artistic design. Will have numerous game puzzles, multiple endings, and software-agent based characters.
OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
The Trismegitus bot was written in Python for the game Eternal-Lands. I took the project over from Terry Bockhol.
Trismegitus can play secretary, track guild members online, compare member statistics, do math and other things.