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Urban Shadow is a real-time RPG based on the classic game, Shadowrun. The game is being developed using the Python programming language and the pyGame library.
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Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
A Sci-fi Game inspired by the Star Wars universe. Rise of Varan is a sci-fi game which will be picking the best elements from the SW universe, such as force powers, futuristic waponry and an epic story. Mail me at simen.skogheim@gmail.com for suggestions
A roguelike computer game based off of Illwinter's Dominions series of games. The concept is to place the Dominions world and style into a 16th and 17th century setting.
This small program is for ex World of Warcraft players. To use it simply edit dateQuit.txt with the day you quit the game. Must be in the format: month/day/year (ex: 11/12/2008).
*Requires Linux
*Requires knowledge of vim to edit
RPG being created using Python and Pygame. Was originally meant to be a project to learn better game design. Now, after countless rewrites (pretty much whenever a better design came to mind), the design is finalized and being fleshed out.
A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.
A game based of the D&D game mechanism. The game itself (the story of Gareth) is only an application of the underlying game engine. Is possible to create new game, new monster, new maps using this engine.
OurWorld is a online roleplaying game. Anyone can download an "OurWorld" server and start their own new worlds, with their own rules, characters and story. The worlds created by users can be posted and then joined by others wishing to be in that story.
A more advanced attempt at building a RPG game with free tools and python/pygame as inspired by a www.gamedev.net article. Mainly based on Breath of Fire 2 and Final Fantasy I.
PythonSlash (py/,for short) is an multiplataform engine for real time dungeon crawl games written in python. The included sample - game is intended to be a Diablo - like game, fun and fast paced.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Interactive cinema game, based on the story "The Light Princess" by George MacDonald. Emphasis on strong character, story, and artistic design. Will have numerous game puzzles, multiple endings, and software-agent based characters.
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
The Trismegitus bot was written in Python for the game Eternal-Lands. I took the project over from Terry Bockhol.
Trismegitus can play secretary, track guild members online, compare member statistics, do math and other things.