The ECE is for creation and managing ED3+ED4 characters.
The Earthdawn Character Editor is a java-based utility to create and manage character for the role-playing game Earthdawn Third Edition and for the role-playing game Earthdawn Forth Edition. It is intend to be very flexible, so almost the full behaviour can be configured through xml-based config-files. Multi language support is possible.
The RML project is working on a way of designing rulesets for games, virtual worlds and other simulations. It aims to enable design at a much higher level than is currently available and make it accessible to the more artistically inclined designer.
Damage calculator and items comparison tool for Diablo 3
Fully featured, standalone & platform-independent Java (JRE6) damage calculator/items comparison tool for Diablo 3.
Be sure to check https://sourceforge.net/p/d3dpscalc/wiki/Home/ before asking questions.
Language file is available, possible to include any language as long as somebody provides me with translation.
Currently supported:
- English
- Polish
JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
J Visual Novel Engine (JVNE) is, as it's name suggest, is a visual novel engine. With the JVNE you can create your own visual novel game with ease, without the need to know of any programming language.
Generates PHP code from QML source. QML is for "Quest MarkupLanguage", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
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adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
Dr. Scenario teaches health to youth through a series of scenarios. The player tries to identify health conditions and juggles treatment costs with efficacy. Explanations are provided in teen-friendly language to promote healthy living.
Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
A massively-multiplayer online role-playing game (MMO-RPG) designed to function like a table-top RPG, allowing players to use natural language naratives or commands rather than the strict subset commonly associated with computer games.
LCGML (Legacy Crawling Game MarkupLanguage) makes it possible do script old fashioned text adventures. It is an XML-driven Document format. For the stable product, an perl interpreter is also planned
English (with standard metric system) implementation of RPG GURPS system in standard Javalanguage (JDK 1.4). Intends to create a complex system to hide most complex rules from user.
Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.
The Euphoric Ataxia project is an attempt to create a fast, reliable, secure and stable MUD (multi-user dungeon) server and engine entirely in the Java programming language in order to ensure portability.