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Beasties is an OS-independent game written in Java (as of ver2.0.0, prior versions written in Python). The object is to defeat a number of monsters without dying. You have a knife, a gun, extra ammo, and a few medical supplies to help you
The Magellan Client is basically a GUI for the PBEM (play by email) game Eressea, but can be used for other "Atlantis" based games, too.
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Magellan ist die am weitesten entwickelte graphische Oberfläche für Eressea, das Email-Fantasy-/Strategiespiel
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For further informations please have a look at our repositories unter https://github.com/magellan2
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
This simple GUI lets you build an "Power Armor CYOA" from scratch. When you're done, you can save your build as a .log-File.
There are two different programs for two versions.
For more information, check the included readme.
Build gen AI apps with an all-in-one modern database: MongoDB Atlas
MongoDB Atlas provides built-in vector search and a flexible document model so developers can build, scale, and run gen AI apps without stitching together multiple databases. From LLM integration to semantic search, Atlas simplifies your AI architecture—and it’s free to get started.
Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
An online IRC-clone Java client and server chat program. Combination of GUI and text commands to please all, but isolated and secure. See test site for more information as it develops.
This is a simple JavaGUI tool that lets you mindlessly enter Final Fantasy XI locked chest hints and combination responses in order to narrow down possible combinations.
Supply chain managers, executives, and businesses seeking AI-powered solutions to optimize planning, operations, and decision-making across the supply
Logility is a market-leading provider of AI-first supply chain management solutions engineered to help organizations build sustainable digital supply chains that improve people’s lives and the world we live in. The company’s approach is designed to reimagine supply chain planning by shifting away from traditional “what happened” processes to an AI-driven strategy that combines the power of humans and machines to predict and be ready for what’s coming. Logility’s fully integrated, end-to-end platform helps clients know faster, turn uncertainty into opportunity, and transform the supply chain from a cost center to an engine for growth.
This program provides a GUI for running Dungeons and Dragons v3.0/3.5 combats by handling the initiative order. It supports readying, delaying to a count, White Raven Tactics, and more. As a Java application, it is platform-independent.
This JavaGUI allows the user to easily play a Crusader in Dungeons and Dragons v3.5. The GUI handles all of the randomness in the class and displays maneuvers available on any given turn.
This is a GUI for end users who wish to use VGSOHInterface UI Mods and Plugins in the game Vanguard Saga of Heroes. It installs, updates mods and plugins and allows users to choose between installed mods and plugins before playing Vanguard Saga of Heroes
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
Tool for mapping galaxy-information for omega-day.de.
First step: PHP and HTML, data stored in MySQL-database
Second step: Java-Swing GUI to access and manipulate data.
Including user manegment with customizeable rights.
KoLimp or "KoL IMProved" is an independent GUI for the Kingdom of Loathing on-line MMORPG. It provides many needed features and enhancements. KoLimp is written in Java for maximum portability.
Rogue and its imitators are the most popular, addictive, and re-playable games. Rogues in Space will the take the best aspects of Rogue, mix them together with an LWJGL and jME backed gui and science fiction backdrop, and result in filling the SF void.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.
A game loosely based on the 1990 game by Sid Meier "Covert Action"
...Sometime in the future a functional GUI is planned and then after that art assets can be implemented to create a more visually appealing and enjoyable game.
Support is planned for Windows, Linux, Mac. Ports to mobile devices are a possibility but not currently planned.