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Various applications that assist Harp Roleplayers in creating character sheets, track combat and more. Currently includes the Harp Fantasy system, Martial Law, College of Magics and Harp Sci Fi and Harp Sci-Fi XTreme.
Nethack is a complex hack and slay game, and is known since the first personal computer age. Nethack goes 3D. After working on irrhack (a 2D Nethack graphic interface) i transfered this into 3D graphic (the irrlicht engine makes it possible).
It is possible to attach and modify 3D models and sounds via xml files.
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Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Open RPG Maker is a free and open source clone of features from the RPG Maker series (i.e. rpgmaker200, rpgmaker2003, rpgmakerxp), as well as many other features. All of the data files are in XML format and are easily editable with any text editor.
http://www.trinityreign.com | Cross-platform, open source 3D IMOW (Immersive Multiplayer Online World) using several open source libraries. IRC: #trinityreign on Freenode.
Small and minimalistic text-based hack 'n slash RPG
Minihack is a small and minimalistic text-based hack 'n slash RPG written in C.
It is inspired by both roguelike games and interactive fiction and tries to blend them into a single, replayable adventure.
For example, it has randomized game world, handful of playable character classes with unique abilities and a lot of dying, but character is controlled with one-word parser instead of mysterious key combinations to make the learning curve less steep.
Oh, and it is also compilable...
We have moved.
Please visit us at our new website
http://anathema.github.com
where you will find downloads and ways to get in touch.
See you there!
Anathema is an exhaustive suite for all aspects of Exalted series management, featuring character and campaign management, media library, script notes and more. Supports both First and Second Edition. Exalted is (c) by White Wolf Publishing
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
Ever wanted to create your own Role-Play-Games? With this easy-to-use application you can create your own RPGs without having deeper knowledge in any Programming-Language. For the downloads and more info please visit the project's website below.
The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
MDMMD stands for Modern Dungeon Master's Map Displayer (or "Project 4000"). This program allows dungeon masters to use digital images as maps and organize them into worlds. This project is undergoing significant delays since it has to be done in C
A suite of tools for D20System designed to speed up gameplay and digitize important information. Currently only consists of d20battle, which allows the user to keep track of battle information, and a command-line diceroller.
The Beholder project was begun with the purpose of creating an open source code library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
By utilizing XML as a base, Life RPG aims to make it easier for individuals with little or no coding experience to be able to write their own role-playing adventures!
The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
easyGM is a toolset for GameMasters. It creates a virtual tabletop on which you can store information, roll dice, and create maps. It has lots of tools to begin with and can be extended using it's built in module system.
Harvest Moon is like it said a Harvest Moon (SNES) clone with more tasks, items.. and a larger story, which is currently in development. It uses OpenGL and SDL and will be written mainly for Linux, Windows and hopefully many portable devices.