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Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
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Utopia Agent is a powerful suite of applications which sets out to be a replacement for both Utopia Angel and Utopia Pimp.
Some features include attack calculators, spell expiration reminders, war analysis, intel synchronization with kingdom, and more
Kenshira es un sistema Web para crear una comunidad de usuarios que pueda jugar y crear aventuras conversacionales.
Incluye un lenguage propio llamado OgnlScript, un compilador, un interprete y un editor de codigo fuente en Html.
Online Strategy-RPG. No map adventures. Just duels. Fight with team of your heroes NPCs or another players to gain new abilities, spells and items. The game is inspired by Disciples and Heroes of Might & Magic series. See http://btrgame.com
This is an implementation of the Drop Dead loot management system used by the Elders kinship in the Lord of the Rings online. The algorithm is based on the Suicide Kings system.
AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game.
The goal is create a 100% compatible client & server of the original VB6/DirectX game.
WoWSystem is a World Of Warcraft Launcher make it possible to send data to a guild roster and have a package of let us addons which puts automatically up to date.
This project have :
- Windows Launcher
- Java Launcher (for Mac & Linux)
- PHP server
Massive multi player strategy with a web page interface (OGame clone). This project is for educational issues. It's developed at Team Programming course at Wroclaw University of Technology, Poland.
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
The end is nigh! A Role-Playing game that incorporates into a bulletin-board system written in PHP and Java. Advanced money and graphical systems incorporated in and out of the interactive experience make this a very fun and involving game.
NULL's Zero Sum DKP System for EverQuest or any other RPG game using DKP (Dragon Kill Points) (Will be adapted to World of Warcraft). Well into stable production, with almost any feature you could possibly ever want in a DKP system. Java Servlet based.
Tool for mapping galaxy-information for omega-day.de.
First step: PHP and HTML, data stored in MySQL-database
Second step: Java-Swing GUI to access and manipulate data.
Including user manegment with customizeable rights.
A long and winding yet thrilling game involving 5 islands and a group of friends and their work to defeat the evil king. Play it at http://home.aaahawk.com/~fuziongames/code/applet/game.html
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
EmGeeGen is a server-client information distribution system, tailored for use with the EmGee role playing system (though the theoretical platform should be useful for a variety of tasks).
IFS is a full Fleet Management System for Star Trek play-by-email RPG's. It includes a website CMS (content management system), as well as a powerful backend to keep track of the ships, COs, and players in the RPG.
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
Spellcast: Deathmatch is the classic hand-waving multi-player game of spellcasting (Java Applet Version). Two or more wizards clash to defeat all opponents in a no-holds-barred contest of wits.
Haphazard is a Java role-playing game in an isometric world featuring a level-less game system with new approaches to inventory, skills and later on, hopefully, gameplay. All releases are playable and shows what the current engine can do.