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The RML project is working on a way of designing rulesets for games, virtual worlds and other simulations. It aims to enable design at a much higher level than is currently available and make it accessible to the more artistically inclined designer.
A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
Remote Roller is a java tool for roll virtual dice remotely. It is useful for role-playing games and other games that need dice throwing. If a player is playing remotely (i.e. via video-conference), R.R. can handle the dice-related part of the game.
Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
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MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
CHAIN (CHAllenging and INtelligent) is a software systems fully developed in J2ME MIDP 1.0. By this systems one can quickly develop role-playing games (RPG) with very involving 3D graphics for mobile phones which mount the java virtualmachine.
A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
This project involves implementation of a model of Mars as a persistent online shared virtual environment. Its purpose is to provide an arena where Mars enthusiasts can role-play being on Mars and participate in base design and colonization strategies.