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2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework).
NOTE: as of 2024, latest (mavenized) code base can be found at...
The rainbow jewels have been abducted from the temple of the rainbow colors, and the world will slowly bleach out if you can't retrieve them.
The hunt for the lost rainbow jewels is a single player RPG with an isometric (2.5D) display. It's written in Java and uses the LWJGL library for display and sound.
News: In early 2015, I started a new project, called "Imp City", using the Jewelhunt codebase to implement a new game, kind of a crossover of a Settlers type game and Dungeon Keeper...
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Supply chain managers, executives, and businesses seeking AI-powered solutions to optimize planning, operations, and decision-making across the supply
Logility is a market-leading provider of AI-first supply chain management solutions engineered to help organizations build sustainable digital supply chains that improve people’s lives and the world we live in. The company’s approach is designed to reimagine supply chain planning by shifting away from traditional “what happened” processes to an AI-driven strategy that combines the power of humans and machines to predict and be ready for what’s coming. Logility’s fully integrated, end-to-end platform helps clients know faster, turn uncertainty into opportunity, and transform the supply chain from a cost center to an engine for growth.
A set of tools designed for the pen and paper RPG "Pendragon". It's based on a library for creating tools for PnP RPGs, and also the first implementation of it.
The idea is first developing this tool, but also developing the RPG tools library using this as a first example of it's possibilities.
A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information.
Does NOT require a network connection to work and should run on just about any...
Gold Chest is a new game engine inspired by the old gold-box styled RPG games. My goal is to create a game with the same Look and Feel of the gold-box games while bringing to it newer graphics, sounds, music and network play.
Accurately convert voice to text in over 125 languages and variants by applying powerful machine learning models with an easy-to-use API.
New customers get $300 in free credits to spend on Speech-to-Text. All customers get 60 minutes for transcribing and analyzing audio free per month, not charged against your credits.
Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
HeroCraft Abilities Using the CraftBukkeit Plugin for Minecraft This is to include Spell casting for wizard type and priest type spells. These spells are to use spheres and schools to manage classification and to allow restricted use of abilities for game balance. Ather Abilities will also include turn of the undead, etc. Mana will be used to manage wizard power and spell casting. Karma will be used to manage Priest power and spell casting. All abilities will impact karma in one way...
Cyberpunk third-person 2100. noir RPG thriller using JMonkey. Its going to be mix between Bloodnet, Neuromancer, DeusEx in gameplay, with pieces of Uplink and many other mini-games for dealing with variety of tasks (lockpicking, hacking...)
The foundation of this project is the dicepanel, a dice roller. A couple of classic dicegames will be included too, such as Yatzee. This project is using the Almond framework and it is runnable with Java Web Start.
The Blood of Gods is a 1-player RPG written in Clojure using the Slick game library. Intended features include turn-based combat with action elements, a rich system of character customization, and an intricate story about heroes descended from Gods.
Java & XML desktop application. ANY paper & dice RPG game system can easily be added through easy to use data entry forms. Initially d20 and MERP/Rolemaster, with the tools to make it easy for others to add other game systems as optional module plugi
An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
A java-based tool for computer-augmented Pen&Paper roleplaying in Shadowrun. The idea is that this tool will be used in-game as a character sheet and/or gamemaster's tool while being interoperable with people using traditional pen&paper to play an rpg.
Generates PHP code from QML source. QML is for "Quest Markup Language", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
A project for using multi-agent approach in a RPG (Role Playing Game) style game. Un progetto per usare un approccio multi-agente in un gioco di stile GDR (Gioco di ruolo). Per contribuire si veda il Wiki. Vedi il nostro wiki: http://timehero.sourceforge
The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.