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Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
Project is published on GitHub, url: https://github.com/Serg-Norseman/
Remake of classical roguelike game Ragnarok (Valhalla). Game story is based on scandinavian mythology and sagas. Graphical interface: tile-based graphics and isometric view.
Project is published on GitHub, url: https://github.com/Serg-Norseman/
A Handy Tool for Pen & Paper or TableTop Games to simulate Battles regardless of Fantasy or Science Fiction Setting. Supports Line of View, Initiative Numbering, JPG,GIF,PNG and Vector-Graphics (SVG) Optimized for Touchscreens
This is not a MMORPG but insted a game designed for a small number of players in a dungeon setting. Emphasis is on game design and balance. The game's interface is graphical and uses 2d isometric tiles. The project is being created using Java 1.4
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A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
Project Legend of Aros (LoA) is a project designed to make a unique turn based rpg. The game would have a medieval setting and features unique to a turn based game. Features include an in-depth charactor building making each character unique through th
Java MUD will be an OS/platform independent MUD server written in Java (SDK 1.2.2). It also will include a fantasy world setting to be able to start MUDing/MUD hosting instantly.