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This might one day become a tool for tracking your role playing character. The design goals are to be system independent (as well operating system wise as rpg system wise), flexible and simple.
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
The end is nigh! A Role-Playing game that incorporates into a bulletin-board system written in PHP and Java. Advanced money and graphical systems incorporated in and out of the interactive experience make this a very fun and involving game.
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Burned Out is a MMOG settled in a parallel world with a ´bad result´ of the cuba crisis in 1962. Only a few people survived in bunkers and try to survive by trading, fighting, developing new technologies.
Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
ascStats - We know what you did last raid. Creates charts and statistics after parsing the CombatLogs provided by raiding members of your WoW guild. Displays information such as damage done/taken, healing done/taken, etc.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
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