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MongoDB Atlas runs apps anywhere
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
The Magellan Client is basically a GUI for the PBEM (play by email) game Eressea, but can be used for other "Atlantis" based games, too.
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Magellan ist die am weitesten entwickelte graphische Oberfläche für Eressea, das Email-Fantasy-/Strategiespiel
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For further informations please have a look at our repositories unter https://github.com/magellan2
Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
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Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
SWGAide is no longer updated on SourceForge and has moved to GitHub: http://sobuno.github.io/SWGAide/
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A utility for players of Star Wars Galaxies, SWG, which provides a GUI for locally stored data and other features. Includes an off-line game-mail client, screen shot viewer, management system for Traders, resource support for crafters, and more.
DeepwoodR is the successor of Deepwood. The biggest differences are: implementation in Java (complete rewrite from scratch) and client/server based multiplayer. It is planned as 3d multi user role playing game.
WoW (World of Warcraft) submits information from the server to the client. The client saves parts of this information inside the WDB folder to reduce network traffic (Infos about quests, items, npcs, etc). This program enables the user to read the info
Assign real work to AI teammates that know your projects, priorities, and deadlines.
ClickUp's Super Agents run 24/7 inside your workspace: triaging bugs, drafting content, updating statuses, and routing tasks without being told twice. Connect them to 500+ tools and let them execute, not just suggest. Build custom agents in minutes that understand your workflows and act on them autonomously.
JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
Metis is the first Open Source Runescape client available! It is written completely in Java, and has all the features you are looking for in a Runescape client, plus a few more features, such as it being the only stand-alone Runescape linux client!
WDBearManager is a program that enables the user to store the information found inside the WDB files from World of Warcraft (Blizzard) in a relational database (MySQL and HSQL supported). WDB files build the client cache. Forum: www.wdbmanager.de.gg
λore(lambdore) is a MMORPG,primarily for Linux.But it is more than that.It is a World.Two races live in this world,Eoa and Vesoa.Each has rich history and a unique kind of magic.You find lots of spells, stories,.. in λore books.λore is a magical world
SourMUD is a Java-based RPG with a client to server relationship, a streamlined update system, an easy way to add content, and a dedicated group of developers. Do the math.
AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game.
The goal is create a 100% compatible client & server of the original VB6/DirectX game.
SwingKore. Under development. Visual Plugin for OpenKore, writtin in Java 5. It will clone Ragnarok Client windows. Simmilar to VisualKore and Revemu, but OpenSource. It works by Client & Server system. Home: http://www.levelbot.org/
Last Online is a free and open-sourced MMORPG game. It consists in two main modules, a server and a client to play with. It is inspired by Ultima Online game but tries to implements a new gameplay and a better gaming experience.
NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
The GMRJ is an open-source, freely-playable, GNU MMORPG written in Java. This project involves the production of graphics, maps, and game elements, as well as the server/client structure of the game.
Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.