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A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information.
Does NOT require a network connection to work and should run on just about any...
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
Java container-based server and client to allow pen-and-paper tabletop gaming across the Internet. This is a direct offshoot of the OpenRPG product, but is not endorsed by that team.
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Last Online is a free and open-sourced MMORPG game. It consists in two main modules, a server and a client to play with. It is inspired by Ultima Online game but tries to implements a new gameplay and a better gaming experience.
Cynia is a MUD (Multi User Domain) engine. Primarily used for online gaming, this project will aim to provide a quick, flexible and easily maintainable environment to build Multi User Domains for free online play.
Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
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JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
Woodward is an open-source rpg game in the style of Ultima VII. Its intent is to re-introduce exploration and discovery to both gaming and game-programming.
The Open Gaming System (OGS) is a platform for developing open gaming
software. It defines an application programming interface (API) and
provides a free software implementation of this interface.
The current focus is on a Java implementation of the d20 open source gaming system to allow custmoisation of monsters for use in private campaigns. Later this will be reintergrated back into the core numbat classes.
To provide a set of Java class libr
The Cog Engine Project is aimed at simplifying the creation of online video games. The goal is to create a flexible and powerful online gaming engine whose format is simple enough for use by individuals with no programming experience.
This is a Java based cross-platform graphical roguelike. Roguelike is a classical gaming genre, in which a single adventurer explores a dungeon of many layers. Some examples are Nethack, ADOM and Angband.
A massive, collaborative effort to facilitate the shared gaming experience between a solid role-playing group using intuitive controls and full-featured tools, such as map generation, character generation, and more features as we think of them.