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MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
This project aims at building an application for helping LARP (Live Action Role Playing) association in maintaining their character sheets (PC - Personal Character - or NPC - Non-Personal Character) either on-line or off-line, using XML definition files.
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JavaSwing implementation of John E Dell\'s old game of narcotics commerce. Make large sums of money by buying and selling drugs over a chosen period of time.
Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
The idea behind this project is to create an easily extensible software package for creating characters for the Classic Battletech Roleplaying Game. The program is to be the next incarnation of my previous version (cobrausn.bravehost.com).
OpenNemesis is a free clone of the computer rpg Odyssey The Legend of Nemesis, originally developed for the MacOS 7 operating System by Richard Rouse of Paranoid Productions.
A Java and 2D graphical port of the roguelike Dungeons of Moria game. Actually, that's what I originally set out to do. However, since starting the project, I've discovered Angband (a Moria variant)! Therefore, this is becoming a Java port of Angband.
You are a gladiator trying to survive and gain your freedom, once that is done, you will try to make as much money as possible and gain fame. Game is a turn based strategy RPG. Coding will be done in Java.
Quantum Ascension is a massive multiplayer RPG game. It is inspired by such games as Crossfire and the population of highly popular MMO's like World of Warcraft. It is set in space, sometimes in the future. It is 2D.
A specialized Calculator for the MMORPG EVE-Online.
Calculates fuel costs when using JumpBridges and estimates the profits from selling Drone Alloys refined/unrefined.