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Tythalos is a project for constructing an MMORPG game (and framework) using Java EE 1.4 as server platform and MS .Net C# for the client software. The original theme of the game will be "medieval fantasy" but the framework itself will be reusable.
This project is for creating a character generator for Adventure Quest. Adventure Quest is a role playing game system which is freely available for download from http://www.aquest.com
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A PbEM-Game in open space. You can fly your own spaceship to every single point in an artificial universe and go through all kinds of adventures, including war, diplomacy and trading.
This is not a MMORPG but insted a game designed for a small number of players in a dungeon setting. Emphasis is on game design and balance. The game's interface is graphical and uses 2d isometric tiles. The project is being created using Java 1.4
A simple roleplaying game with a scenario editor and two-dimensional graphics. The intention is to have multiple games based on the same engine, and a userfriendly campaign editor, so every user can create new content.
Avagor:
This project attempts to create an CRPG that includes a part of economic simulation and a part strategy game. It is highly generic and nearly everything is randomly generated at runtime.
The GMRJ is an open-source, freely-playable, GNU MMORPG written in Java. This project involves the production of graphics, maps, and game elements, as well as the server/client structure of the game.
A long and winding yet thrilling game involving 5 islands and a group of friends and their work to defeat the evil king. Play it at http://home.aaahawk.com/~fuziongames/code/applet/game.html
Crystal Saga is a full screen 2D RPG programmed in JAVA. The main features are a real-time side view battle system, intuitive menu system, tiled world maps and towns, and a captivating story line.
This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.
A massively-multiplayer online role-playing game (MMO-RPG) designed to function like a table-top RPG, allowing players to use natural language naratives or commands rather than the strict subset commonly associated with computer games.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
Ovum is a tool to help "GameMasters" keeping track of fine details in Pen&Paper Roleplaying games written in Java. The "fine" details are firstly shop-inventories that change over time. May add more details later.
Java Application that implements a post-apocalypse Rogue style game with various options for the graphical interface, from the traditional ASCII graphics to more iconic graphics. Built using netBeans in Windows.
"World of Waiting" will be a plattform independent Open Source selfplaying online roleplaying game. It will give you the ability to see your character hack'n'slay his way through randomly generated tile-based dungeons.
Times of Darkness (ToD) is a MUD. It's designed for the use of mods and all data is kept in XML files. That way it's possible to create an end time adventure as well as a medieval role-playing game. Well, there's much to do!
This software will be able to generate complete treasures according to the DnD Roleplaying game. It is an implementation of the random treasure generation as described in the Dungeon Master's guide.