Showing 81 open source projects for "mmorpg game engine"

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  • 1
    The Java Gurps Project intend to build a kind of engine to help GURPS Game Masters to Game Mastering through abstracting the most complex rules of this RPG System.
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  • 2
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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  • 3
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
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  • 4
    Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
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  • 5
    A XML-based point-and-click game engine written in Java. Games can supply their own Java classes.
    Downloads: 0 This Week
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  • 6
    Tokratan is an open source free multiplayer graphical online role playing game, set in a fantasy universe. In this phase of development we focus on the engine and not yet on game content. Server and client are writen in Java, a MySQL database is used.
    Downloads: 0 This Week
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  • 7
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 8
    A project related to developement of a generic, consistent, game engine with network facilities, graph teory applied, and other nice stuff under java (and finally, a game that uses this engine based on a strange science-fiction history).
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  • 9
    JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
    Downloads: 0 This Week
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  • 10
    A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
    Downloads: 0 This Week
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  • 11
    This project is intended to be a tile-based role playing game maker. That is, it will include both tools for creating the content of an RPG, and an engine that will parse that content and actually make it playable. Essentially, it is an RPGMaker2K clone.
    Downloads: 0 This Week
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  • 12
    Haphazard is a Java role-playing game in an isometric world featuring a level-less game system with new approaches to inventory, skills and later on, hopefully, gameplay. All releases are playable and shows what the current engine can do.
    Downloads: 0 This Week
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  • 13
    Neverending ODC is a multiplayer roleplaying game project (RPG). The primary goal is to create the tools and game-engine for editing and playing a huge fantasy world.
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  • 14
    Dusk is a multiplayer game engine, written in java. Gameplay is similar to text MUDS, but completely redesigned to fit in a graphical game world.
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    Downloads: 2 This Week
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  • 15
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
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  • 16
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
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  • 17
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
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  • 18
    The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
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  • 19
    A role playing game engine in Java along with necessary design tools to allow even beginner game designers to start into the world of game development and design. Based loosely on early Final Fantasy engines with enchancements.
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  • 20
    Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
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  • 21
    judge - an OO mud (multi user dungeon) engine based on a client/server architecture and written entirely in java. This d20 based game engine will eventually make use of JINI to allow certain functions to be performed locally or by other dedicated servers
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  • 22
    Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
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  • 23
    Project Elemental Shattering (ES) is a role-playing game that has been in the design phase for many years. Its first incarnation is this MUD engine. A successful MUD project will lead to the inevitable graphical MMORPG!
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  • 24
    A MMORPG (Massively Multiplayer Online Role Playing Game) which can be modified easily to change the maps, objects, etc.
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  • 25
    The JmeTechGround is a project which is a first step into the direction of developing an online role playing game in java using the JMonkey Engine.
    Downloads: 0 This Week
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