Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
A turn-based strategy game in the spirit of Tactics Ogre
The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation.
Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions.
The game is being coded in C++ using SDL.
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
A tool for Savage Worlds game masters.
It combines a kind of desktop wiki (fast texteditor with links) with tools to rapidly create characters. More ideas can be added in the future
A Character generator and editor for the German pen and paper rpg DSA (the dark eye, l`oeil noir in France), in 4th edition rules. All data is stored in XML files, so you need only a texteditor to create own races, cultures and professions.