Showing 33 open source projects for "c++ http client"

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  • 1
    A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
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  • 2
    This is a multi-tiered, massively multiplayer online role playing game engine. It has a database layer, two game rules layers, and the client layer. The initial client is Doom 3 based. An initial game world will be developed for the engine as well. Th
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  • 3
    This project, T4C Core, aims at producing a server/client 3D game engine & server.
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  • 4
    The Vanguard Server Emulator is a free open-source project that will focus on allowing server to client communication using the Vanguard Saga of Heroes client.
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    A CRM and Sales Data Management Platform for Multi-Line Sales Teams

    The CRM, sales reporting, and commission tracking tool uniquely tailored to the needs of manufacturers, sales reps, and distributors.

    Repfabric is a customer relationship management (CRM) software designed specifically for multi-line sales teams (i.e. reps, distributors, wholesalers, dealers, and manufacturers). It streamlines and simplifies the sales process by providing deep integration with email, contacts, calendars, and deal tracking. The platform enables users to track commissions from CRM to sale, make updates directly from mobile devices, and document sales calls using voice-to-text features.
  • 5
    This project includes source regarding a tabletop RPG called BeforeForever. The project was started in order to merge DND, Shadowrun, and user created rules/definitions into one. More details at: http://beforeforever.freeforums.org/
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  • 6
    Massive Online Multiplayer Game Server/Client, with user customized worlds and rules.
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  • 7
    French Union Mangos Dev est basé sur MaNGOS. Nous traduisons la base de données et améliorons le core au maximum. Forum : http://fumd.narkadia.fr
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  • 8
    Saga MMO Server Engine is a study of todays MMO and MMORPG server and client communication and packet structure. SagaECO is started as the first target using this structure, which emulates the server program of Emil Chronicle Online.
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