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Robotter will be an open-source RPG featuring a comprehensive story and some crappy graphics. The engine will be very flexible, featuring a replaceable system backend, a tile engine, and on top of it a scripting system using Lua.
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This project is a single-player RPG-style game, from the Allegro community. Developers will be able to add new objects, locations and episodes via a variety of mechanisms.
AdAge4 is a content module for the gCraft MMO Engine. gCraft can also be found within this project. gCraft will be a generic engine programmable in Lua/XML to provide an easy to modify gaming environment.
A consortium of developers and players to produce Open Source tools to enhance the experience of the groundbreaking Bioware game, Neverwinter Nights, including particularly module creation tools for linux and Mac OS X.
Secret of Avanoon will become a MMORPG-Game written in C++. The Engine for this Game is the Nebula2 Engine which makes full use of DirectX9 and OpenGL. The Game will also be playable under Linux and Mac OS X in the future. The Server is written in Java
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The ultima saga reborn. The main goal is to make an engine similar to ultima 7 and ultima online in which you could potentially play the entire saga on. Starting with Ultima 4.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
Project|Aqua is aimed to create a sequel to the Action-Sim-Game "Archimedian Dynasty" ( Orginal german title: Schleichfahrt ), published in 1996 by BlueByte.
3D character image renderer for World of Warcraft. Renders a nice image of your WoW character(s), using the game's data files, so - obviously - WoW has to be installed on your computer.
Horns of Valhalla is an ASCII-graphic CRPG. It's easy to create your own adventure with HoV. It is using GNU Ncurses library for it's graphics and input (NIX-version). Windows version is using PDCurses.
The project is a topdown viewed 2D RPG/Hack'n'slash a bit similiar to older Ultimas. The game's "engine" is developed with C++ and the maps, items and NPC behaviour is scripted with Lua.
[Text-Based User-Driven MUD Engine] An Object-Oriented MUD server that allows dynamic creation of the game's entities and provides a simple XML scripting language for such. Future enhancements will allow for a graphics interface.
GM Tools is currently innactive. GM Tools is a Game/Dungeon Master aid for role playing. It includes character, combat and world building management, and an adventure game.
Windows and Linux based multi-user FRP game which will allow for all aspects of role-playing, including: erotic roleplaying, customizations (weapons, equipment, clothes, animations, etc.)
Albion 2 is an inofficial sequel to a RPG called Albion (released 1996). The Game-Engine behind it is the Albion 2 Engine (A2E in short). Both are written in C++ and are platform independent (with the main platforms being Mac OS X, Windows and Linux).
The Orb of Shadows is a MMORPG using the CrystalSpace engine. tOfS is going to have a gigantic world with lots of skills/weapons/spells/etc, high performance (10000+ users on a single server!), high security (no more cheats/hacks!) and very high realism!
This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.