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UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library.
The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
Aitolikon aims to be an unusual RPG with focus on story, gameplay, AI and realism. The setting will feature historical and mythological elements from the late minoan era (ca. 1400 B.C.).
Horns of Valhalla is an ASCII-graphic CRPG. It's easy to create your own adventure with HoV. It is using GNU Ncurses library for it's graphics and input (NIX-version). Windows version is using PDCurses.
BattleCommence is a Turn-Based RPG Battle Microkernel inspired by the Final Fantasy Series. This is not a graphical project, however, there will be examples in the future using simple graphics. Developed to be Fully Portable (Where C is available).
Windows and Linux based multi-user FRP game which will allow for all aspects of role-playing, including: erotic roleplaying, customizations (weapons, equipment, clothes, animations, etc.)
Linium Realms is a 2D Multiplayer Online RPG using SDL. It has a really nice Level
editor and a strong NPC Programming system. All players will be able to host and
create their own worlds and manage it with a remote control with multiple level access
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
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A Platform Independent 3D Real Time Strategy Game. Mixing Elements of RTS, RPG, MMOG, and Empire Building Games. Online, LAN, and Offline Capabilities.
Command-line (Terminal) version of Rogue for Mac OS X using its default curses library. Archive includes both a UNIX makefile and a Project Builder project file to build the application. Explore dungeons! Collect gold! Fight monsters (and boredom!)
AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
The AO Chat Projects goal is to create an efficient and robust library for the chat protocol used in Funcoms Anarchy Online MMORPG. This includes the lowest level of C libraries, to GUI/TUI chat clients, to database integrated bot daemons with various p
Zaeden is a game written for pure RPG-style battling and character development. There are no conventional levels and characters are caster types. The game is focused around several types of magic. The project also hosts the CPE game engine.
A Waking Dreams goal is to be a free and open source MMORPG which is available to play on as many operating system as possible. You will find many unique features to this project. The genre of this particular RPG will be fantasy.
Project Lightning is the internal name of ambitious multi-OS game for PC, based on adventure, strategy and RPG, all it in real time.
The primary target is to create a very addictive game with very advanced AI(Artificial Intelligence).
The Bringer of Light is a LGPL game. This Epic Role Playing Game (RPG) is focused on being high quality and original. We are doing a single player game with the Crystal Space engine.
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
A standard, cross-platform Clibrary to turn regular role-playing dice descriptions like "3d6 + 12d4 - 15d10 + 3" into computer usable dice objects, including several different pseudo-random number generators.
Lore And Lutes (L&L) is an open source Ultima style adventure game. Its prominent feature is the editor and ZZT style scripting language which will allow users to easily create their own games. L&L is built on ASFC, so it runs on Linux and Windows.
libd20 aims to implement the d20 4e rules, in a way suitable for use in software projects -- due to licensing issues with the d20 rules, it will not include certain things, such as a reward system or leveling rules.
Basicaly gar3d is a RTS... but you don\'t have control over your smaller units, but you can order your officers with high level commands like fallback and rush. Also this game is a RPG with your officers gaining stats and levels.