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Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information.
Does NOT require a network connection to work and should run on just about any...
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SWGAide is no longer updated on SourceForge and has moved to GitHub: http://sobuno.github.io/SWGAide/
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A utility for players of Star Wars Galaxies, SWG, which provides a GUI for locally stored data and other features. Includes an off-line game-mail client, screen shot viewer, management system for Traders, resource support for crafters, and more.
Framework for a graphical point and click adventure game in Java
A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited.
Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution.
Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
Crystal Saga is a full screen 2D RPG programmed in JAVA. The main features are a real-time side view battle system, intuitive menu system, tiled world maps and towns, and a captivating story line.
This project try to build a set of software tools to manage a board role game: <ul> <li>Create and store Character Sheets</li> <li>Journal your game</li> <li>Move the player around the scene on your screen</li> </ul>