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AdH is a 3D multiplayer role playing game based on the greek antiquity. Preliminary projects include a C++ types serialization generator, and a 3D train game.
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The rpg-1d6 project aims to produce python programs based on the One Die roleplaying System ( http://1w6.org ). Its first program is a battle simulator using the simple One Roll combat System for quick combat resolution.
Java container-based server and client to allow pen-and-paper tabletop gaming across the Internet. This is a direct offshoot of the OpenRPG product, but is not endorsed by that team.
Apply the patch and enjoy Ultima 7 part II (Serpent Isle) in French. All you need is a legit copy of Serpent Isle, Exult and our patch. Support for the French language conversations, descriptions, 24h clock and much more...
A "Bioware GFF Tool" is a best way for open, view and modify any GFF v4.0 and GFF v3.2 structure files for Bioware`s "Neverwinter Nights", "Dragon Age" and other games.
RTS de l'espace, vous récolterez des matières 1ères, tunerez votre vaisseau et buterez plein d'alien afin de remplir votre mission ! Celle-ci vous sera dévoilez en temps voulu! Bon voyage à travers la StarPorte !
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
LoW is a rewrite of the first-person role-playing game Ultima Underworld II: Labyrinth of Worlds that came out in the early 1990s. One of the most celebrated game of its genre, this rewrite attemps to recapture the minutiae and spirit of the original.
Command-line interface Adventure RPG. (this project is set inactive because all the development source code on my hard disk gone. sorry for the inconvenience)
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.