Showing 3 open source projects for "gpu-z"

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    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    NVIDIA Isaac Sim is a high-fidelity robotics simulation platform built on NVIDIA Omniverse to develop, test, and validate AI-driven robots in physically accurate virtual environments. It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing. Multi-sensor simulation (RGB-D cameras, Lidar, Radar, IMU, contact sensors). Extensible via platform APIs and can integrate into custom USD-based simulators.
    Downloads: 13 This Week
    Last Update:
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  • 2
    NVIDIA Isaac Lab

    NVIDIA Isaac Lab

    Unified framework for robot learning built on NVIDIA Isaac Sim

    Isaac Lab is an open-source modular robotics learning framework built atop Isaac Sim. It simplifies research workflows across reinforcement learning, imitation learning, and motion planning by offering robust, GPU-accelerated simulation with realistic sensor and physics fidelity—ideal for sim-to-real robot training. Compatible and optimized for use with Isaac Sim versions (e.g., Sim 5.0 and 4.5). GPU-accelerated, high-fidelity physics and sensor simulation suitable for complex learning tasks. Offers a variety of robotic environment simulations on both Linux and Windows.
    Downloads: 3 This Week
    Last Update:
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  • 3
    Microduck RL

    Microduck RL

    RL training environments for Microduck (mjlab)

    ...Trained policies can be exported to ONNX and deployed through the separate Microduck runtime. Training normally uses CUDA hardware, while supported workflows can offload jobs to Hugging Face Jobs when a local GPU is unavailable.
    Downloads: 0 This Week
    Last Update:
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